Exemplo n.º 1
0
        private object GetMaxValue(SerializedProperty property, ProgressBarAttribute progressBarAttribute)
        {
            if (string.IsNullOrEmpty(progressBarAttribute.MaxValueName))
            {
                return(progressBarAttribute.MaxValue);
            }
            else
            {
                object target = PropertyUtility.GetTargetObjectWithProperty(property);

                FieldInfo valuesFieldInfo = ReflectionUtility.GetField(target, progressBarAttribute.MaxValueName);
                if (valuesFieldInfo != null)
                {
                    return(valuesFieldInfo.GetValue(target));
                }

                PropertyInfo valuesPropertyInfo = ReflectionUtility.GetProperty(target, progressBarAttribute.MaxValueName);
                if (valuesPropertyInfo != null)
                {
                    return(valuesPropertyInfo.GetValue(target));
                }

                MethodInfo methodValuesInfo = ReflectionUtility.GetMethod(target, progressBarAttribute.MaxValueName);
                if (methodValuesInfo != null &&
                    methodValuesInfo.ReturnType == typeof(float) &&
                    methodValuesInfo.GetParameters().Length == 0)
                {
                    return(methodValuesInfo.Invoke(target, null));
                }

                return(null);
            }
        }
Exemplo n.º 2
0
        protected override float GetPropertyHeight_Internal(SerializedProperty property, GUIContent label)
        {
            ProgressBarAttribute progressBarAttribute = PropertyUtility.GetAttribute <ProgressBarAttribute>(property);
            var maxValue = GetMaxValue(property, progressBarAttribute);

            return(IsNumber(property) && maxValue is float
                   ?GetPropertyHeight(property)
                       : GetPropertyHeight(property) + GetHelpBoxHeight());
        }
Exemplo n.º 3
0
        protected override void OnGUI_Internal(Rect rect, SerializedProperty property, GUIContent label)
        {
            if (!IsNumber(property))
            {
                string message = string.Format("Field {0} is not a number", property.name);
                DrawDefaultPropertyAndHelpBox(rect, property, message, MessageType.Warning);
                return;
            }

            ProgressBarAttribute progressBarAttribute = PropertyUtility.GetAttribute <ProgressBarAttribute>(property);
            var value          = property.propertyType == SerializedPropertyType.Integer ? property.intValue : property.floatValue;
            var valueFormatted = property.propertyType == SerializedPropertyType.Integer ? value.ToString() : string.Format("{0:0.00}", value);
            var maxValue       = GetMaxValue(property, progressBarAttribute);

            if (maxValue != null && maxValue is float)
            {
                var fillPercentage = value / (float)maxValue;
                var barLabel       = (!string.IsNullOrEmpty(progressBarAttribute.Name) ? "[" + progressBarAttribute.Name + "] " : "") + valueFormatted + "/" + maxValue;
                var barColor       = progressBarAttribute.Color.GetColor();
                var labelColor     = Color.white;

                var  indentLength = NaughtyEditorGUI.GetIndentLength(rect);
                Rect barRect      = new Rect()
                {
                    x      = rect.x + indentLength,
                    y      = rect.y,
                    width  = rect.width - indentLength,
                    height = EditorGUIUtility.singleLineHeight
                };

                DrawBar(barRect, Mathf.Clamp01(fillPercentage), barLabel, barColor, labelColor);
            }
            else
            {
                string message = string.Format(
                    "The provided dynamic max value for the progress bar is not correct. Please check if the '{0}' is correct, or the return type is float",
                    nameof(progressBarAttribute.MaxValueName));

                DrawDefaultPropertyAndHelpBox(rect, property, message, MessageType.Warning);
            }
        }