public override void HandleMobSpawn(Packet24MobSpawn par1Packet24MobSpawn)
        {
            float        d            = (float)par1Packet24MobSpawn.XPosition / 32F;
            float        d1           = (float)par1Packet24MobSpawn.YPosition / 32F;
            float        d2           = (float)par1Packet24MobSpawn.ZPosition / 32F;
            float        f            = (float)(par1Packet24MobSpawn.Yaw * 360) / 256F;
            float        f1           = (float)(par1Packet24MobSpawn.Pitch * 360) / 256F;
            EntityLiving entityliving = (EntityLiving)EntityList.CreateEntityByID(par1Packet24MobSpawn.Type, Mc.TheWorld);

            entityliving.ServerPosX      = par1Packet24MobSpawn.XPosition;
            entityliving.ServerPosY      = par1Packet24MobSpawn.YPosition;
            entityliving.ServerPosZ      = par1Packet24MobSpawn.ZPosition;
            entityliving.RotationYawHead = (float)(par1Packet24MobSpawn.Field_48169_h * 360) / 256F;
            Entity[] aentity = entityliving.GetParts();

            if (aentity != null)
            {
                int i = par1Packet24MobSpawn.EntityId - entityliving.EntityId;

                for (int j = 0; j < aentity.Length; j++)
                {
                    aentity[j].EntityId += i;
                }
            }

            entityliving.EntityId = par1Packet24MobSpawn.EntityId;
            entityliving.SetPositionAndRotation(d, d1, d2, f, f1);
            WorldClient.AddEntityToWorld(par1Packet24MobSpawn.EntityId, entityliving);
            List <WatchableObject> list = par1Packet24MobSpawn.GetMetadata();

            if (list != null)
            {
                entityliving.GetDataWatcher().UpdateWatchedObjectsFromList(list);
            }
        }
 public Packet24MobSpawn(EntityLiving par1EntityLiving)
 {
     EntityId      = par1EntityLiving.EntityId;
     Type          = (sbyte)EntityList.GetEntityID(par1EntityLiving);
     XPosition     = MathHelper2.Floor_double(par1EntityLiving.PosX * 32D);
     YPosition     = MathHelper2.Floor_double(par1EntityLiving.PosY * 32D);
     ZPosition     = MathHelper2.Floor_double(par1EntityLiving.PosZ * 32D);
     Yaw           = (sbyte)(int)((par1EntityLiving.RotationYaw * 256F) / 360F);
     Pitch         = (sbyte)(int)((par1EntityLiving.RotationPitch * 256F) / 360F);
     Field_48169_h = (sbyte)(int)((par1EntityLiving.RotationYawHead * 256F) / 360F);
     MetaData      = par1EntityLiving.GetDataWatcher();
 }