Exemplo n.º 1
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        }         // private void renewRL()

        /// <summary>
        /// Reload graphics and restore graphics symbols in RL layer
        /// </summary>
        /// <param name="map">Map</param>
        /// <param name="layerID">layer id</param>
        /// <param name="layerName">layer name</param>
        /// <returns>redline layer or null</returns>
        public static GraphicsLayer reloadRLData(Map map, string layerID, string layerName)
        {
            // recreate RL layer, load RL content
            var gl = map.Layers[layerID] as GraphicsLayer;

            if (gl == null)
            {
                string.Format("VRedlineImpl.reloadRLData, lyr '{0}' doesn't exist", layerID).clog();
                return(null);
            }

            var rlc = VLayer.getContent(gl);

            //map.Layers.Remove(gl);
            //gl = makeRLLayer(map, layerID, layerName);
            gl.Graphics.Clear();
            restoreRLGraphics(gl, rlc);
            return(gl);
        }         // public static GraphicsLayer reloadRLData(Map map, string layerID, string layerName)
Exemplo n.º 2
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        }         // public string getRLContent()

        public string getRLContent(GraphicsLayer gl)
        {
            // serialize GraphicsLayer
            log("getRLContent(gl), ...");
            return(VLayer.getContent(gl));
        }         // public string getRLContent(GraphicsLayer gl)