Exemplo n.º 1
0
        private void TransferPacketCallbackHandler(Packet packet, Simulator simulator)
        {
            #if DEBUG_PACKETS
            Console.WriteLine(packet);
            #endif

            TransferPacketPacket reply = (TransferPacketPacket)packet;

            LLUUID TransferID = reply.TransferData.TransferID;
            byte[] Data       = reply.TransferData.Data;


            // Append data to data received.
            AssetRequestDownload request = htDownloadRequests[TransferID];
            if (request == null)
            {
                return;
            }

            lock (request)
            {
                Array.Copy(Data, 0, request.AssetData, request.Received, Data.Length);
                request.Received += Data.Length;

                // If we've gotten all the data, mark it completed.
                if (request.Received >= request.Size)
                {
                    Console.WriteLine("Download Complete");
                    request.Completed.Set();
                }
            }
        }
Exemplo n.º 2
0
        // Download stuff
        private void TransferInfoCallbackHandler(Packet packet, Simulator simulator)
        {
            #if DEBUG_PACKETS
            slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            TransferInfoPacket reply = (TransferInfoPacket)packet;

            LLUUID TransferID = reply.TransferInfo.TransferID;
            int    Size       = reply.TransferInfo.Size;
            int    Status     = reply.TransferInfo.Status;

            //TODO: AssetID should be pulled out of the TransferInfo, if available

            // Lookup the request for this packet
            if (!htDownloadRequests.ContainsKey(TransferID))
            {
                //slClient.Log("Received unexpected TransferInfo packet." + Environment.NewLine + packet.ToString(),
                //    Helpers.LogLevel.Warning);
                return;
            }
            AssetRequestDownload request = htDownloadRequests[TransferID];

            // Mark it as either not found or update the request information
            if (Status == -2)
            {
                request.SetExpectedSize(Size);
                request.Fail("Asset Status -2 :: Likely Status Not Found");
            }
            else
            {
                request.SetExpectedSize(Size);
            }
        }
Exemplo n.º 3
0
        /// <summary>
        /// Update the local Avatar Appearance information based on the contents of the assets as defined in the cached wearable data info.
        /// </summary>
        protected void GetAvatarAppearanceInfoFromWearableAssets()
        {
            // Make sure we have some Wearable Data to start with.
            if (AgentWearablesSignal.WaitOne(1000, false) == false)
            {
                Client.Log("Cannot get Visual Param data from wearable assets.  AgentWearablesSignal not set.", Helpers.LogLevel.Error);
                return;
            }

            // Clear current look
            AgentTextureEntry     = new LLObject.TextureEntry("C228D1CF4B5D4BA884F4899A0796AA97"); // if this isn't valid, blame JH ;-)
            AgentAppearanceParams = new SerializableDictionary <int, float>();


            // Build params and texture entries from wearable data
            foreach (AgentWearablesUpdatePacket.WearableDataBlock wdb in AgentWearablesData)
            {
                if (wdb.ItemID == LLUUID.Zero)
                {
                    continue;
                }


                AssetWearable wearableAsset;

                switch (wdb.WearableType)
                {
                case 0:
                case 1:
                case 2:
                case 3:
                    wearableAsset = new AssetWearable_Body(wdb.AssetID, null);
                    break;

                default:
                    wearableAsset = new AssetWearable_Clothing(wdb.AssetID, null);
                    break;
                }

                AssetRequestDownload request = Client.Assets.RequestInventoryAsset(wearableAsset.AssetID, wearableAsset.Type);
                if (request.Wait(AssetManager.DefaultTimeout) != AssetRequestDownload.RequestStatus.Success)
                {
                    Client.Log("Asset (" + wearableAsset.AssetID.ToStringHyphenated() + ") unavailable (" + request.StatusMsg + ")", Helpers.LogLevel.Error);
                }
                else
                {
                    wearableAsset.SetAssetData(request.GetAssetData());
                }

                if ((wearableAsset.AssetData == null) || (wearableAsset.AssetData.Length == 0))
                {
                    Client.Log("Asset retrieval failed for AssetID: " + wearableAsset.AssetID, Helpers.LogLevel.Warning);
                }

                UpdateAgentTextureEntryAndAppearanceParams(wearableAsset);
            }


            UpdateAgentTextureEntryOrder();
        }
Exemplo n.º 4
0
        public void GetInventoryAsset(Asset asset)
        {
            AssetRequestDownload request = RequestInventoryAsset(asset.AssetID, asset.Type);

            request.Wait(-1);
            asset.SetAssetData(request.GetAssetData());
        }
Exemplo n.º 5
0
        private void TransferInfoCallbackHandler(Packet packet, Simulator simulator)
        {
            #if DEBUG_PACKETS
            slClient.DebugLog(packet);
            #endif

            TransferInfoPacket reply = (TransferInfoPacket)packet;

            LLUUID TransferID = reply.TransferInfo.TransferID;
            int    Size       = reply.TransferInfo.Size;
            int    Status     = reply.TransferInfo.Status;

            // Lookup the request for this packet
            AssetRequestDownload request = htDownloadRequests[TransferID];
            if (request == null)
            {
                return;
            }

            // Mark it as either not found or update the request information
            if (Status == -2)
            {
                request.Status    = false;
                request.StatusMsg = "Asset Status -2 :: Likely Status Not Found";

                request.Size      = 0;
                request.AssetData = new byte[0];
                request.Completed.Set();
            }
            else
            {
                request.Size      = Size;
                request.AssetData = new byte[Size];
            }
        }
Exemplo n.º 6
0
        /// <summary>
        /// Get the Asset data for an item, must be used when requesting a Notecard
        /// </summary>
        /// <remarks>It is the responsibility of the calling party to retrieve the asset data from the request object when it is compelte.</remarks>
        /// <param name="item"></param>
        public AssetRequestDownload RequestInventoryAsset(InventoryItem item)
        {
            if (!(item is InventoryWearable))
            {
                if ((item.OwnerMask & (uint)AssetPermission.Copy) == 0)
                {
                    throw new AssetPermissionException(item, slClient, "Asset data refused, Copy permission needed.");
                }
                if ((item.OwnerMask & (uint)AssetPermission.Modify) == 0 && (item.Type == 10))
                {
                    throw new AssetPermissionException(item, slClient, "Asset data refused, Modify permission needed for scripts.");
                }
            }

            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(slClient.Assets, TransferID, item.AssetID);

            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            // prep packet based on asset type
            Packet packet;

            switch (item.Type)
            {
            case 5:      //Shirt
            case 13:     //Bodyshape
                packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item.AssetID, item.Type);
                break;

            default:
                packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item);
                break;
            }

            // Send packet
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            return(request);
        }
Exemplo n.º 7
0
        /// <summary>
        /// Get Asset data, works with BodyShapes (type 13) but does not work with Notecards(type 7)
        /// </summary>
        public AssetRequestDownload RequestInventoryAsset(LLUUID AssetID, sbyte Type)
        {
            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(slClient.Assets, TransferID, AssetID);

            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, AssetID, Type);

            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            return(request);
        }
Exemplo n.º 8
0
        /// <summary>
        /// Get the Asset data for an item, must be used when requesting a Notecard
        /// </summary>
        /// <param name="item"></param>
        public void GetInventoryAsset(InventoryItem item)
        {
            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);

            request.Size     = int.MaxValue; // Number of bytes expected
            request.Received = 0;            // Number of bytes received
            request.UpdateLastPacketTime();  // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            // prep packet based on asset type
            Packet packet;

            switch (item.Type)
            {
            case 5:      //Shirt
            case 13:     //Bodyshape
                packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item.AssetID, item.Type);
                break;

            default:
                packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item);
                break;
            }

            // Send packet
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            slClient.DebugLog(packet);
            #endif

            request.Completed.WaitOne();

            item.SetAssetData(request.AssetData);
        }
Exemplo n.º 9
0
        private void TransferPacketCallbackHandler(Packet packet, Simulator simulator)
        {
            #if DEBUG_PACKETS
            slClient.DebugLog(packet);
            #endif

            TransferPacketPacket reply = (TransferPacketPacket)packet;

            LLUUID TransferID = reply.TransferData.TransferID;
            byte[] Data       = reply.TransferData.Data;


            // Append data to data received.
            AssetRequestDownload request = htDownloadRequests[TransferID];
            if (request == null)
            {
                return;
            }

            // Add data to data dictionary.
            request.AssetDataReceived[reply.TransferData.Packet] = Data;
            request.Received += Data.Length;



            // If we've gotten all the data, mark it completed.
            if (request.Received >= request.Size)
            {
                int curPos = 0;
                foreach (KeyValuePair <int, byte[]> kvp in request.AssetDataReceived)
                {
                    Array.Copy(kvp.Value, 0, request.AssetData, curPos, kvp.Value.Length);
                    curPos += kvp.Value.Length;
                }

                request.Completed.Set();
            }
        }
Exemplo n.º 10
0
        /// <summary>
        /// Get Asset data, works with BodyShapes (type 13) but does not work with Notecards(type 7)
        /// </summary>
        /// <param name="asset"></param>
        public void GetInventoryAsset(Asset asset)
        {
            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);

            request.Size     = int.MaxValue; // Number of bytes expected
            request.Received = 0;            // Number of bytes received
            request.UpdateLastPacketTime();  // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, asset.AssetID, asset.Type);

            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            slClient.DebugLog(packet);
            #endif

            request.Completed.WaitOne();

            asset.SetAssetData(request.AssetData);
        }
Exemplo n.º 11
0
        /// <summary>
        /// Get the Asset data for an item
        /// </summary>
        /// <param name="item"></param>
        public void GetInventoryAsset(InventoryItem item)
        {
            LLUUID TransferID = LLUUID.GenerateUUID();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);

            request.Size     = int.MaxValue; // Number of bytes expected
            request.Received = 0;            // Number of bytes received
            request.UpdateLastPacketTime();  // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item);

            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            Console.WriteLine(packet);
            #endif

            request.Completed.WaitOne();

            item.SetAssetData(request.AssetData);
        }
Exemplo n.º 12
0
        private void TransferPacketCallbackHandler(Packet packet, Simulator simulator)
        {
            #if DEBUG_PACKETS
            slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            TransferPacketPacket reply = (TransferPacketPacket)packet;

            LLUUID TransferID = reply.TransferData.TransferID;
            byte[] Data       = reply.TransferData.Data;


            // Lookup the request for this packet
            if (!htDownloadRequests.ContainsKey(TransferID))
            {
                //slClient.Log("Received unexpected TransferPacket packet." + Environment.NewLine + packet.ToString(),
                //    Helpers.LogLevel.Warning);
                return;
            }
            AssetRequestDownload request = htDownloadRequests[TransferID];

            // Append data to data received.
            request.AddDownloadedData(reply.TransferData.Packet, Data);
        }
        /// <summary>
        /// Get the Asset data for an item, must be used when requesting a Notecard
        /// </summary>
        /// <param name="item"></param>
        public void GetInventoryAsset( InventoryItem item )
        {
            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);
            request.Size = int.MaxValue; // Number of bytes expected
            request.Received = 0; // Number of bytes received
            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            // prep packet based on asset type
            Packet packet;
            switch (item.Type)
            {
                case 5:  //Shirt
                case 13: //Bodyshape
                    packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item.AssetID, item.Type);
                    break;
                default:
                    packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item );
                    break;
            }

            // Send packet
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
                slClient.DebugLog(packet);
            #endif

            request.Completed.WaitOne();

            item.SetAssetData(request.AssetData);
        }
        /// <summary>
        /// Get Asset data, works with BodyShapes (type 13) but does not work with Notecards(type 7)
        /// </summary>
        /// <param name="asset"></param>
        public void GetInventoryAsset(Asset asset)
        {
            LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);
            request.Size = int.MaxValue; // Number of bytes expected
            request.Received = 0; // Number of bytes received
            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, asset.AssetID, asset.Type);
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
                slClient.DebugLog(packet);
            #endif

            request.Completed.WaitOne();

            asset.SetAssetData(request.AssetData);
        }
Exemplo n.º 15
0
        /// <summary>
        /// Get Asset data, works with BodyShapes (type 13) but does not work with Notecards(type 7)
        /// </summary>
        public AssetRequestDownload RequestInventoryAsset(LLUUID AssetID, sbyte Type)
		{
			LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(slClient.Assets, TransferID, AssetID);
            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, AssetID, Type);
			slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
            slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            return request;

        }
Exemplo n.º 16
0
        /// <summary>
        /// Get the Asset data for an item, must be used when requesting a Notecard
        /// </summary>
        /// <remarks>It is the responsibility of the calling party to retrieve the asset data from the request object when it is compelte.</remarks>
        /// <param name="item"></param>
        public AssetRequestDownload RequestInventoryAsset(InventoryItem item)
		{
            if (!(item is InventoryWearable))
            {
                if ((item.OwnerMask & (uint)AssetPermission.Copy) == 0)
                    throw new AssetPermissionException(item, slClient, "Asset data refused, Copy permission needed.");
                if ((item.OwnerMask & (uint)AssetPermission.Modify) == 0 && (item.Type == 10))
                    throw new AssetPermissionException(item, slClient, "Asset data refused, Modify permission needed for scripts.");
            }

			LLUUID TransferID = LLUUID.Random();

            AssetRequestDownload request = new AssetRequestDownload(slClient.Assets, TransferID, item.AssetID);
            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            // prep packet based on asset type
            Packet packet;
            switch (item.Type)
            {
                case 5:  //Shirt
                case 13: //Bodyshape
                    packet = AssetPacketHelpers.TransferRequestDirect(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item.AssetID, item.Type);
                    break;
                default:
			        packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item );
                    break;
            }

            // Send packet
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
                slClient.Log(packet.ToString(), Helpers.LogLevel.Info);
            #endif

            return request;
        }
Exemplo n.º 17
0
        /// <summary>
        /// Called each time a wearable asset is done downloading
        /// </summary>
        /// <param name="request"></param>
        void AManager_TransferRequestCompletedEvent(AssetRequest request)
        {
            if (!(request is AssetRequestDownload))
            {
                return;
            }

            AssetRequestDownload dlrequest = (AssetRequestDownload)request;

            if (dlrequest.AssetID == null)
            {
                Client.Log("AssetID is null in AssetRequestDownload: " + dlrequest.StatusMsg, Helpers.LogLevel.Error);
            }

            WearableCacheQueueMutex.WaitOne();

            // Remove from the download queue
            lock (WearableAssetQueue)
            {
                if (!WearableAssetQueue.Contains(dlrequest.AssetID))
                {
                    // Looks like we got an asset for something other then what we're waiting for, ignore it
                    WearableCacheQueueMutex.ReleaseMutex();

                    return;
                }
            }

            // Since we got a response for this asset, remove it from the queue
            WearableAssetQueue.Remove(dlrequest.AssetID);
            LogWearableAssetQueueActivity("Received queued asset, and removed: " + dlrequest.AssetID);

            // If the request wasn't successful, then don't try to process it.
            if (request.Status != AssetRequest.RequestStatus.Success)
            {
                Client.Log("Error downloading wearable asset: " + dlrequest.AssetID, Helpers.LogLevel.Error);
                WearableCacheQueueMutex.ReleaseMutex();

                return;
            }


            AssetWearable wearableAsset = WearableCache[dlrequest.AssetID];

            wearableAsset.SetAssetData(dlrequest.GetAssetData());

            if ((wearableAsset.AssetData == null) || (wearableAsset.AssetData.Length == 0))
            {
                Client.Log("Asset retrieval failed for AssetID: " + wearableAsset.AssetID, Helpers.LogLevel.Error);
                WearableCacheQueueMutex.ReleaseMutex();
                return;
            }
            else
            {
                UpdateAgentTextureEntryAndAppearanceParams(wearableAsset);

                UpdateAgentTextureEntryOrder();

                lock (WearableAssetQueue)
                {
                    if (WearableAssetQueue.Count > 0)
                    {
                        RequestNextQueuedWearableAsset();
                        WearableCacheQueueMutex.ReleaseMutex();
                        return;
                    }
                }

                // Now that all the wearable assets are done downloading,
                // send an appearance packet
                SendAgentSetAppearance();

                WearableCacheQueueMutex.ReleaseMutex();
                return;
            }
        }
        /// <summary>
        /// Get the Asset data for an item
        /// </summary>
        /// <param name="item"></param>
        public void GetInventoryAsset( InventoryItem item )
        {
            LLUUID TransferID = LLUUID.GenerateUUID();

            AssetRequestDownload request = new AssetRequestDownload(TransferID);
            request.Size = int.MaxValue; // Number of bytes expected
            request.Received = 0; // Number of bytes received
            request.UpdateLastPacketTime(); // last time we recevied a packet for this request

            htDownloadRequests[TransferID] = request;

            Packet packet = AssetPacketHelpers.TransferRequest(slClient.Network.SessionID, slClient.Network.AgentID, TransferID, item );
            slClient.Network.SendPacket(packet);

            #if DEBUG_PACKETS
                Console.WriteLine(packet);
            #endif

            request.Completed.WaitOne();

            item.SetAssetData(request.AssetData);
        }