public override void OnLoad(ConfigNode node) { Safe.Utilities.SafeHouse.Logger.SuperVerbose("kOSConnectivityParameters.OnLoad()"); base.OnLoad(node); instance = null; if (HighLogic.CurrentGame != null || HighLogic.LoadedSceneIsGame) { instance = this; } }
public override void OnLoad(ConfigNode node) { Safe.Utilities.SafeHouse.Logger.SuperVerbose("kOSConnectivityParameters.OnLoad()"); base.OnLoad(node); instance = null; if (HighLogic.CurrentGame != null || HighLogic.LoadedSceneIsGame) { instance = this; } }