void InitializeComponents()
		{
			// this class is to be generated with the designer

			this.Button1 = new Button();
			this.Button1.setLabel("Start computing");
			this.Button1.WithEvents().Click += this.Button1_Clicked;

			base.add(Button1);

			this.Button2 = new Button { Enabled = false };
			this.Button2.setLabel("Stop computing");
			this.Button2.WithEvents().Click += this.Button2_Clicked;

			base.add(Button2);

			this.Button3 = new Button {};
			this.Button3.setLabel("Compute");
			this.Button3.WithEvents().MouseEnter += this.Button3_MouseEnter;
			this.Button3.WithEvents().MouseExit += this.Button3_MouseExit;

			base.add(Button3);
		}
Exemplo n.º 2
0
        void InitializeComponents()
        {
            // this class is to be generated with the designer

            var a = new Button();

            a.setLabel("Click this button");

            var a_handler = new Button1_Clicked_Handler { Target = this };

            a.addActionListener(a_handler);

            base.add(a);
        }