Exemplo n.º 1
0
        // build tree of boxes as sequential array
        void build_sequential(DCurve3 curve)
        {
            int NV       = curve.VertexCount;
            int N        = (curve.Closed) ? NV : NV - 1;
            int boxCount = 0;

            layers       = 0;
            layer_counts = new List <int>();

            // count how many boxes in each layer, building up from initial segments
            int bi = 0;

            while (N > 1)
            {
                int layer_boxes = (N / 2) + (N % 2 == 0 ? 0 : 1);
                boxCount += layer_boxes;
                N         = layer_boxes;

                layer_counts.Add(layer_boxes);
                bi += layer_boxes;
                layers++;
            }
            // [RMS] this case happens if N = 1, previous loop is skipped and we have to
            // hardcode initialization to this redundant box
            if (layers == 0)
            {
                layers       = 1;
                boxCount     = 1;
                layer_counts = new List <int>()
                {
                    1
                };
            }

            boxes = new Box3d[boxCount];
            bi    = 0;

            // make first layer
            int NStop = (curve.Closed) ? NV : NV - 1;

            for (int si = 0; si < NStop; si += 2)
            {
                Vector3d v1   = curve[(si + 1) % NV];
                var      seg1 = new Segment3d(curve[si], v1);
                var      box  = new Box3d(seg1);
                if (si < NV - 1)
                {
                    var seg2 = new Segment3d(v1, curve[(si + 2) % NV]);
                    var box2 = new Box3d(seg2);
                    box = Box3d.Merge(ref box, ref box2);
                }
                boxes[bi++] = box;
            }

            // repeatedly build layers until we hit a single box
            N = bi;
            if (N == 1)
            {
                return;
            }

            int  prev_layer_start = 0;
            bool done             = false;

            while (done == false)
            {
                int layer_start = bi;

                for (int k = 0; k < N; k += 2)
                {
                    var mbox = Box3d.Merge(ref boxes[prev_layer_start + k], ref boxes[prev_layer_start + k + 1]);
                    boxes[bi++] = mbox;
                }

                N = (N / 2) + (N % 2 == 0 ? 0 : 1);
                prev_layer_start = layer_start;
                if (N == 1)
                {
                    done = true;
                }
            }
        }
Exemplo n.º 2
0
        // build tree of boxes as sequential array
        void build_sequential(DCurve3 curve)
        {
            int NV       = curve.VertexCount;
            int N        = NV;
            int boxCount = 0;

            layers       = 0;
            layer_counts = new List <int>();

            // count how many boxes in each layer, building up from initial segments
            int bi = 0;

            while (N > 1)
            {
                int layer_boxes = (N / 2) + (N % 2 == 0 ? 0 : 1);
                boxCount += layer_boxes;
                N         = layer_boxes;

                layer_counts.Add(layer_boxes);
                bi += layer_boxes;
                layers++;
            }


            boxes = new Box3d[boxCount];
            bi    = 0;

            // make first layer
            for (int si = 0; si < NV; si += 2)
            {
                Vector3d  v1   = curve[(si + 1) % NV];
                Segment3d seg1 = new Segment3d(curve[si], v1);
                Box3d     box  = new Box3d(seg1);
                if (si < NV - 1)
                {
                    Segment3d seg2 = new Segment3d(v1, curve[(si + 2) % NV]);
                    Box3d     box2 = new Box3d(seg2);
                    box = Box3d.Merge(ref box, ref box2);
                }
                boxes[bi++] = box;
            }

            // repeatedly build layers until we hit a single box
            N = bi;
            int  prev_layer_start = 0;
            bool done             = false;

            while (done == false)
            {
                int layer_start = bi;

                for (int k = 0; k < N; k += 2)
                {
                    Box3d mbox = Box3d.Merge(ref boxes[prev_layer_start + k], ref boxes[prev_layer_start + k + 1]);
                    boxes[bi++] = mbox;
                }

                N = (N / 2) + (N % 2 == 0 ? 0 : 1);
                prev_layer_start = layer_start;
                if (N == 1)
                {
                    done = true;
                }
            }
        }