SerializeToXML() static private method

static private SerializeToXML ( DebugData_DroppedItems settings ) : void
settings DebugData_DroppedItems
return void
Exemplo n.º 1
0
        public void CheckEntry(CachedSNOEntry entry)
        {
            var d = new DebugEntry(entry);

            if (entry.Gizmotype.HasValue)
            {
                if (entry.Gizmotype.Value == GizmoType.Door)
                {
                    if (!FunkyBaseExtension.Settings.Debugging.DebuggingDataTypes.HasFlag(DebugDataTypes.Doors))
                    {
                        return;
                    }

                    if (Doors.Entries.Contains(d))
                    {
                        return;
                    }
                    Doors.Entries.Add(d);
                    DebugData_Doors.SerializeToXML(Doors);
                }
                else if (entry.Gizmotype.Value == GizmoType.Chest)
                {
                    if (!FunkyBaseExtension.Settings.Debugging.DebuggingDataTypes.HasFlag(DebugDataTypes.Containers))
                    {
                        return;
                    }

                    if (Containers.Entries.Contains(d))
                    {
                        return;
                    }
                    Containers.Entries.Add(d);
                    DebugData_Containers.SerializeToXML(Containers);
                }
                else if (entry.Gizmotype.Value == GizmoType.BreakableChest || entry.Gizmotype.Value == GizmoType.DestroyableObject)
                {
                    if (!FunkyBaseExtension.Settings.Debugging.DebuggingDataTypes.HasFlag(DebugDataTypes.Destructibles))
                    {
                        return;
                    }

                    if (Destructibles.Entries.Contains(d))
                    {
                        return;
                    }
                    Destructibles.Entries.Add(d);
                    DebugData_Destructibles.SerializeToXML(Destructibles);
                }
                else if (entry.Gizmotype.Value == GizmoType.BreakableDoor)
                {
                    if (!FunkyBaseExtension.Settings.Debugging.DebuggingDataTypes.HasFlag(DebugDataTypes.Barricades))
                    {
                        return;
                    }

                    if (Barricades.Entries.Contains(d))
                    {
                        return;
                    }
                    Barricades.Entries.Add(d);
                    DebugData_Barricades.SerializeToXML(Barricades);
                }
            }
            else if (d.ActorType == PluginActorType.Item || d.TargetType == TargetType.Item)
            {
                if (!FunkyBaseExtension.Settings.Debugging.DebuggingDataTypes.HasFlag(DebugDataTypes.Items))
                {
                    return;
                }

                if (Items.Entries.Contains(d))
                {
                    return;
                }
                Items.Entries.Add(d);
                DebugData_DroppedItems.SerializeToXML(Items);
            }
        }