Exemplo n.º 1
0
        static void Main(string[] args)
        {
            var gpus = NvidiaGPU.EnumGPUs();

            if (gpus == null || gpus.Count == 0)
            {
                Console.WriteLine("Nvidia gpu is not found.");
                return;
            }
            Console.WriteLine("gpumap v{0} by emminer, inspired by leenoox's gpumap in nvOC.", GetVersion());
            Console.WriteLine("gpumap will help you physically map your GPU's by spinning single GPU fan(s) only, one at a time.");
            Console.WriteLine("It will also show some info about the GPU. Please follow prompts.");
            Console.WriteLine("gpumap has detected {0} GPU's.", gpus.Count);

            Console.WriteLine("To continue make sure you've stoped all mining processes.");
            Console.WriteLine("Continue(y / n) ? ");
            var key = Console.ReadKey();

            Console.WriteLine();
            if (key.KeyChar == 'y')
            {
                var cuda_drvice_order_env = Environment.GetEnvironmentVariable("CUDA_DEVICE_ORDER");
                if (!"PCI_BUS_ID".Equals(cuda_drvice_order_env, StringComparison.Ordinal))
                {
                    Console.WriteLine("Fixing the CUDA_DEVICE_ORDER=PCI_BUS_ID in order to properly map GPU's.");
                    Console.WriteLine("Please reboot for the changes to take effect.");
                    Environment.SetEnvironmentVariable("CUDA_DEVICE_ORDER", "PCI_BUS_ID", EnvironmentVariableTarget.User);
                }
                else
                {
                    Run(gpus);
                }
            }
        }
Exemplo n.º 2
0
        public static List <NvidiaGPU> EnumGPUs()
        {
            NvStatus status;
            var      gpus = new List <NvidiaGPU>();

            if (!NVAPI.IsAvailable)
            {
                return(gpus);
            }

            var gpuHandles = new NvPhysicalGpuHandle[NVAPI.MAX_PHYSICAL_GPUS];

            status = NVAPI.NvAPI_EnumPhysicalGPUs(gpuHandles, out int count);
            if (status != NvStatus.OK)
            {
                return(gpus);
            }

            for (int i = 0; i < count; i++)
            {
                var handle = gpuHandles[i];
                var sb     = new StringBuilder(NVAPI.SHORT_STRING_MAX);
                status = NVAPI.NvAPI_GPU_GetFullName(handle, sb);
                if (status != NvStatus.OK)
                {
                    continue;
                }
                NvGPUCoolerSettings settings = new NvGPUCoolerSettings
                {
                    Version = NVAPI.GPU_COOLER_SETTINGS_VER,
                    Count   = 1,
                    Coolers = new NvCooler[NVAPI.MAX_COOLER_PER_GPU]
                };
                status = NVAPI.NvAPI_GPU_GetCoolerSettings(handle, 0, ref settings);
                if (status != NvStatus.OK)
                {
                    continue;
                }
                status = NVAPI.NvAPI_GPU_GetPCIIdentifiers(handle, out uint deviceId, out uint subSystemId, out uint revisionId, out uint extDeviceId);
                if (status != NvStatus.OK)
                {
                    continue;
                }
                status = NVAPI.NvAPI_GPU_GetBusId(handle, out uint busId);
                if (status != NvStatus.OK)
                {
                    continue;
                }
                var gpu = new NvidiaGPU(handle, settings)
                {
                    BusId = busId, Name = sb.ToString(), Index = i, SubDeviceId = subSystemId
                };
                gpus.Add(gpu);
            }

            return(gpus);
        }