Exemplo n.º 1
0
        private static bool AutoOpenCanvas(int rInstanceID, int rLine)
        {
            if (Selection.activeObject != null && Selection.activeObject is Spell)
            {
                SpellEditorWindow.OpenSpellEditor();
                if (Instance != null)
                {
                    string lAssetPath = AssetDatabase.GetAssetPath(rInstanceID);

                    Instance.AssetPath = lAssetPath;
                    Instance.Editor.LoadRootAsset(lAssetPath);

                    return(true);
                }
            }

            return(false);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Automatically opens the window when the spell is selected.
        /// </summary>
        public static bool OpenSpellEditor(int rInstanceID)
        {
            if (rInstanceID != 0)
            {
                SpellEditorWindow.OpenSpellEditor();
                if (Instance != null)
                {
                    string lAssetPath = AssetDatabase.GetAssetPath(rInstanceID);

                    Instance.AssetPath = lAssetPath;
                    Instance.Editor.LoadRootAsset(lAssetPath);

                    return(true);
                }
            }

            return(false);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Allows us to draw each item in the list
        /// </summary>
        /// <param name="rRect"></param>
        /// <param name="rIndex"></param>
        /// <param name="rIsActive"></param>
        /// <param name="rIsFocused"></param>
        private void DrawItemListItem(Rect rRect, int rIndex, bool rIsActive, bool rIsFocused)
        {
            if (rIndex < mTarget._Spells.Count)
            {
                SpellInventoryItem lItem = mTarget._Spells[rIndex];

                rRect.y += 2;

                Rect lNameRect = new Rect(rRect.x, rRect.y, rRect.width - 60f, EditorGUIUtility.singleLineHeight);
                EditorGUI.LabelField(lNameRect, string.Format("[{0}] {1}", rIndex, lItem.Name));

                Rect lButtonRect = new Rect(lNameRect.x + lNameRect.width + 10f, lNameRect.y, 50f, lNameRect.height);
                if (GUI.Button(lButtonRect, "open", EditorHelper.LinkLabel))
                {
                    int lInstance = lItem.SpellPrefab.GetInstanceID();
                    SpellEditorWindow.OpenSpellEditor(lInstance);
                }
            }
        }