Exemplo n.º 1
0
        public Piece Move(Position origin, Position destination)
        {
            Piece piece = Board.RemPiece(origin);

            piece.IncrementQtyMovement();
            Piece capturedPiece = Board.RemPiece(destination);

            Board.AddPiece(piece, destination);
            if (capturedPiece != null)
            {
                CapturedPieces.Add(capturedPiece);
            }

            // Castling
            if (piece is King && destination.Col == origin.Col + 2)
            {
                Position originRook      = new Position(origin.Row, origin.Col + 3);
                Position destinationRook = new Position(origin.Row, origin.Col + 1);
                Piece    rook            = Board.RemPiece(originRook);
                rook.IncrementQtyMovement();
                Board.AddPiece(rook, destinationRook);
            }
            if (piece is King && destination.Col == origin.Col - 2)
            {
                Position originRook      = new Position(origin.Row, origin.Col - 4);
                Position destinationRook = new Position(origin.Row, origin.Col - 1);
                Piece    rook            = Board.RemPiece(originRook);
                rook.IncrementQtyMovement();
                Board.AddPiece(rook, destinationRook);
            }

            // En Passant
            if (piece is Pawn)
            {
                if (origin.Col != destination.Col && capturedPiece == null)
                {
                    Position pawnPos;
                    if (piece.Color == Color.White)
                    {
                        pawnPos = new Position(destination.Row + 1, destination.Col);
                    }
                    else
                    {
                        pawnPos = new Position(destination.Row - 1, destination.Col);
                    }
                    capturedPiece = Board.RemPiece(pawnPos);
                    CapturedPieces.Add(capturedPiece);
                }
            }

            return(capturedPiece);
        }