Exemplo n.º 1
0
        public async static Task <AssetBundle> LoadAssetBundle(string resourceName)
        {
            var assetInfo = GetAssetInfo(resourceName);

            if (assetInfo != null)
            {
                var assetBundle = await EasyAssetBundleSampleManager.LoadAssetBundle(assetInfo.AssetBundleName, assetInfo.IsExist);

                return(assetBundle);
            }
            return(null);
        }
Exemplo n.º 2
0
 public async static Task <T> Load <T>(string resourceName, bool unLoad = false) where T : UnityEngine.Object
 {
     return(await EasyAssetBundleSampleManager.LoadResource <T>(resourceName, unLoad));
 }
Exemplo n.º 3
0
 public static SampleAssetInfo GetAssetInfo(string resourceName)
 {
     return(EasyAssetBundleSampleManager.GetAssetInfo(resourceName));
 }