Exemplo n.º 1
0
        }        // -----------------------------------------

        /// <summary>
        /// Compress a CD to output folder
        /// </summary>
        /// <param name="_Input">Input file, must be `.cue`</param>
        /// <param name="_Output">Output folder, If null, it will be same as input file folder</param>
        /// <param name="_Audio">Audio Quality to encode the audio tracks with.</param>
        /// <param name="_Cover">Cover Image to store in the archive</param>
        /// <param name="_Title">Title of the CD</param>
        /// <param name="onComplete">Completed (completeStatus,CrushedSize)</param>
        /// <returns></returns>
        public static bool startJob_CrushCD(string _Input, string _Output, Tuple <int, int> _Audio,
                                            string _Cover, string _Title, int compressionLevel, Action <bool, int, CueReader> onComplete)
        {
            if (LOCKED)
            {
                ERROR = "Engine is working"; return(false);
            }
            if (!FFMPEG_OK)
            {
                ERROR = "FFmpeg is not set"; return(false);
            }

            LOCKED = true;

            // Set the running parameters for the Crush (compress) job
            var par = new CrushParams {
                inputFile        = _Input,
                outputDir        = _Output,
                audioQuality     = _Audio,
                cover            = _Cover,
                cdTitle          = _Title,
                compressionLevel = compressionLevel,
                expectedTracks   = HACK_CD_TRACKS
            };

            // Create the job and set it up
            var j = new JobCrush(par);

            j.MAX_CONCURRENT = MAX_TASKS;
            j.onComplete     = (s) => {
                LOCKED = false;
                ERROR  = j.ERROR[1];
                // Note: job.jobData is a general use object that was set up in the job
                //		 I can read it and get things that I want from it
                if (s)
                {
                    onComplete(s, j.jobData.crushedSize, j.jobData.cd);                            // Hack, send CDINFO and SIZE as well
                }
                else
                {
                    onComplete(s, 0, null);
                }
            };

            j.onJobStatus = jobStatusHandler;                           // For status and progress updates
            j.start();

            return(true);
        }        // -----------------------------------------
Exemplo n.º 2
0
        }        // -----------------------------------------

        /// <summary>
        /// Compress a CD to output folder
        /// </summary>
        /// <param name="_Input">Input file, must be `.cue`</param>
        /// <param name="_Output">Output folder, If null, it will be same as input file folder</param>
        /// <param name="_Audio">Audio Quality to encode the audio tracks with.</param>
        /// <param name="_Cover">Cover Image to store in the archive</param>
        /// <param name="_Title">Title of the CD</param>
        /// <param name="onComplete">Completed (completeStatus,MD5,CrushedSize)</param>
        /// <returns></returns>
        public static bool crushCD(string _Input, string _Output, int _Audio, string _Cover, string _Title,
                                   Action <bool, string, int> onComplete)
        {
            // NOTE : JOB checks for input file
            if (LOCKED)
            {
                ERROR = "Engine is working"; return(false);
            }
            if (!FFMPEG_OK)
            {
                ERROR = "FFmpeg is not set"; return(false);
            }

            LOCKED = true;

            var par = new CrushParams();

            par.inputFile    = _Input;
            par.outputDir    = _Output;
            par.audioQuality = _Audio;
            par.cover        = _Cover;
            par.cdTitle      = _Title;

            var j = new JobCrush(par);

            j.MAX_CONCURRENT = MAX_TASKS;

            j.onComplete = (s) =>
            {
                LOCKED = false;
                ERROR  = j.ERROR[1];
                if (s)
                {
                    CueReader cd = (CueReader)j.jobData.cd;
                    onComplete(s, cd.getFirstDataTrackMD5(), j.jobData.crushedSize);                           // Hack, send CDINFO and SIZE as well
                }
                else
                {
                    onComplete(s, "", 0);
                }
            };

            j.onJobStatus = jobStatusHandler;                           // For status and progress updates
            j.start();

            return(true);
        }        // -----------------------------------------
Exemplo n.º 3
0
        }        // -----------------------------------------

        /// <summary>
        /// Starts either a CRUSH or CONVERT Job
        /// - Crush will encode all tracks and then create a .CRUSHED archive that can be restored lates
        /// - Convert will just encode all audio tracks and create new .CUE/.BIN/.ENCODED AUDIO FILES
        /// - [CONVERT] can create files in a folder or inside an Archive
        ///
        /// </summary>
        /// <param name="_Mode">0:Crush, 1:Convert, 2:Convert + ARCHIVE</param>
        /// <param name="_Input">Must be a valid CUE file </param>
        /// <param name="_Output">Output Directory - IF EMPTY will be same dir as INPUT</param>
        /// <param name="_Audio">Audio Settings TUPLE. Check `AudioMaster`</param>
        /// <param name="_ArchSet">Archive Settings Index. Check `ArchiveMaster` -1 for no archive</param>
        /// <param name="_Title">Name of the CD</param>
        /// <param name="_Cover">Path of Cover Image to store in the archive - CAN BE EMPTY</param>
        /// <param name="onComplete">Complete Calback (completeStatus,jobData object)</param>
        /// <returns>Preliminary Success</returns>
        public static bool startJob_Convert_Crush(
            int _Mode,
            string _Input,
            string _Output,
            Tuple <string, int> _Audio,
            int _ArchSet,
            string _Title,
            string _Cover,
            Action <bool, CrushParams> onComplete)
        {
            if (LOCKED)
            {
                ERROR = "Engine is working"; return(false);
            }
            if (!FFMPEG_OK)
            {
                ERROR = "FFmpeg is not set"; return(false);
            }
            LOCKED = true;

            // Set the running parameters for the job
            var par = new CrushParams {
                inputFile          = _Input,
                outputDir          = _Output,
                audioQuality       = _Audio,
                cover              = _Cover,
                cdTitle            = _Title,
                archiveSettingsInd = _ArchSet,
                expectedTracks     = HACK_CD_TRACKS,
                mode = _Mode
            };

            var job = new JobCrush(par);

            job.MAX_CONCURRENT = MAX_TASKS;
            job.onJobStatus    = jobStatusHandler;                      // For status and progress updates, FORM sets this.
            job.onComplete     = (s) => {
                LOCKED = false;
                ERROR  = job.ERROR[1];
                onComplete(s, job.jobData);
            };

            job.start();

            return(true);
        }