public static GameStatsBucket DeserializeLengthDelimited(Stream stream, GameStatsBucket instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.Position; return(GameStatsBucket.Deserialize(stream, instance, num)); }
public static GameStatsBucket Deserialize(Stream stream, GameStatsBucket instance) { return(GameStatsBucket.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GameStatsBucket.Deserialize(stream, this); }