public static GetGameAccountStateResponse DeserializeLengthDelimited(Stream stream) { GetGameAccountStateResponse getGameAccountStateResponse = new GetGameAccountStateResponse(); GetGameAccountStateResponse.DeserializeLengthDelimited(stream, getGameAccountStateResponse); return(getGameAccountStateResponse); }
public static GetGameAccountStateResponse DeserializeLengthDelimited(Stream stream, GetGameAccountStateResponse instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GetGameAccountStateResponse.Deserialize(stream, instance, num)); }
public static GetGameAccountStateResponse DeserializeLengthDelimited(Stream stream, GetGameAccountStateResponse instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GetGameAccountStateResponse.Deserialize(stream, instance, position)); }
public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.State != null) { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } else { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } } else if (num != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.Tags != null) { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags); } else { instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.Tags == null) { instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream); } else { GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags); } } else if (instance.State == null) { instance.State = GameAccountState.DeserializeLengthDelimited(stream); } else { GameAccountState.DeserializeLengthDelimited(stream, instance.State); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GetGameAccountStateResponse instance) { if (instance.HasState) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize()); GameAccountState.Serialize(stream, instance.State); } if (instance.HasTags) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.Tags.GetSerializedSize()); GameAccountFieldTags.Serialize(stream, instance.Tags); } }
public override bool Equals(object obj) { GetGameAccountStateResponse getGameAccountStateResponse = obj as GetGameAccountStateResponse; if (getGameAccountStateResponse == null) { return(false); } if (this.HasState != getGameAccountStateResponse.HasState || this.HasState && !this.State.Equals(getGameAccountStateResponse.State)) { return(false); } if (this.HasTags == getGameAccountStateResponse.HasTags && (!this.HasTags || this.Tags.Equals(getGameAccountStateResponse.Tags))) { return(true); } return(false); }
public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance) { return(GetGameAccountStateResponse.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GetGameAccountStateResponse.Deserialize(stream, this); }
public override bool Equals(object obj) { GetGameAccountStateResponse getGameAccountStateResponse = obj as GetGameAccountStateResponse; return(getGameAccountStateResponse != null && this.HasState == getGameAccountStateResponse.HasState && (!this.HasState || this.State.Equals(getGameAccountStateResponse.State)) && this.HasTags == getGameAccountStateResponse.HasTags && (!this.HasTags || this.Tags.Equals(getGameAccountStateResponse.Tags))); }