public static void BGL_S64VSET(s64vector v, int l, long o) { v.objs[l] = o; }
public static long BGL_S64VREF(s64vector v, int l) { return v.objs[l]; }
public static void BGL_S64VSET(s64vector v, int l, long o) { v.objs[l] = o; }
public static long BGL_S64VREF(s64vector v, int l) { return v.objs[l]; }