public void FixAssetBundleData(Dictionary <string, AssetManagerData> _addDic, BinaryWriter _bw) { IEnumerator <KeyValuePair <string, AssetManagerData> > enumerator = _addDic.GetEnumerator(); while (enumerator.MoveNext()) { dataDic.Add(enumerator.Current.Key, enumerator.Current.Value); } AssetManagerDataFactory.SetData(_bw, dataDic); }
private void InitDic(object _dic) { dataDic = AssetManagerDataFactory.GetData(_dic as Byte[]); }