Exemplo n.º 1
0
        public static void Main()
        {
            int n = int.Parse(Console.ReadLine());

            List <BaseHero> raidGroup = new List <BaseHero>(n);

            while (raidGroup.Count < n)
            {
                string name = Console.ReadLine();
                string type = Console.ReadLine();

                Type heroType = Type.GetType($"_3.Raiding.{type}");

                if (heroType == null)
                {
                    Console.WriteLine("Invalid hero!");
                    continue;
                }

                BaseHero hero = (BaseHero)Activator.CreateInstance(heroType, name);
                raidGroup.Add(hero);
            }

            foreach (BaseHero hero in raidGroup)
            {
                Console.WriteLine(hero.CastAbility());
            }

            int bossPower = int.Parse(Console.ReadLine());

            int totalPower = raidGroup.Sum(x => x.Power);

            Console.WriteLine(totalPower >= bossPower ? "Victory!" : "Defeat...");
        }
Exemplo n.º 2
0
        public static void Main(string[] args)
        {
            List <BaseHero> heroes = new List <BaseHero>();

            int n = int.Parse(Console.ReadLine());

            while (heroes.Count < n)
            {
                string name = Console.ReadLine();
                string type = Console.ReadLine();

                BaseHero hero = CreateHero(type, name);

                if (hero == null)
                {
                    Console.WriteLine("Invalid hero!");
                    continue;
                }

                heroes.Add(hero);
            }

            int bossHealth = int.Parse(Console.ReadLine());

            foreach (var hero in heroes)
            {
                Console.WriteLine(hero.CastAbility());
                bossHealth -= hero.Power;
            }

            if (bossHealth <= 0)
            {
                Console.WriteLine("Victory!");
            }
            else
            {
                Console.WriteLine("Defeat...");
            }
        }