Exemplo n.º 1
0
 public WinControlManager(Game1 game, GraphicsDeviceManager graphics)
 {
     ControlForm             = new WinControl(game);
     this.graphics           = graphics;
     XnaForm                 = Form.FromHandle(game.Window.Handle) as Form;
     XnaForm.FormBorderStyle = FormBorderStyle.None; //本来のXNAの枠を無くす
     XnaForm.Dock            = DockStyle.Fill;       //左上で揃える
     XnaForm.TopLevel        = false;
     ControlForm.Controls.Add(XnaForm);              //コントロール追加
     ControlForm.Show();
 }
Exemplo n.º 2
0
 public WinControlManager(Game1 game, GraphicsDeviceManager graphics)
 {
     ControlForm = new WinControl(game);
     this.graphics = graphics;
     XnaForm = Form.FromHandle(game.Window.Handle) as Form;
     XnaForm.FormBorderStyle = FormBorderStyle.None;//本来のXNAの枠を無くす
     XnaForm.Dock = DockStyle.Fill;//左上で揃える
     XnaForm.TopLevel = false;
     ControlForm.Controls.Add(XnaForm);//コントロール追加
     ControlForm.Show();
 }
Exemplo n.º 3
0
        public override void Load()
        {
            base.Load();

            button[0].texture = content.Load <Texture2D>("General\\Menu\\StageClear");
            SoundControl.IniMusic("Audio\\BGM\\clear", false);
            if (!game.isMuted)
            {
                SoundControl.Play();
            }

            // Scoreをcastして確定
            this.scoreToDisplay = (int)game.stageScores[game.stageNum - 1];
            if (game.stageNum == 3)
            {
                form = new WinControl(game);
                form.Show();
            }
        }
Exemplo n.º 4
0
        public override void Load()
        {
            base.Load();

            button[0].texture = content.Load<Texture2D>("General\\Menu\\StageClear");
            SoundControl.IniMusic("Audio\\BGM\\clear", false);
            if (!game.isMuted) SoundControl.Play();

            // Scoreをcastして確定
            this.scoreToDisplay = (int)game.stageScores[game.stageNum-1];
            if (game.stageNum == 3) {
                form = new WinControl(game);
                form.Show();
            }
        }