Exemplo n.º 1
0
        /// <summary>
        /// The first puzzle.
        /// </summary>
        /// <param name="input">The AOCInput object for getting the input.</param>
        /// <returns>The answer.</returns>
        public override object Puzzle1(AOCInput input)
        {
            int[] software = input.GetInput(",").Select(x => int.Parse(x)).ToArray();

            IntcodeComputer computer;

            int[] sequence     = new int[] { 0, 1, 2, 3, 4 };
            var   permutations = GetPermutations <int>(sequence, 5);

            long maxOutput   = 0;
            int  maxSequence = 0;

            for (int i = 0; i < permutations.Count(); ++i)
            {
                long output = 0;

                for (int j = 0; j < 5; ++j)
                {
                    computer = new IntcodeComputer((long[])software.Clone(), false);
                    computer.Run(permutations.ElementAt(i).ElementAt(j), output);
                    output = computer.Outputs.Last();
                }

                if (output > maxOutput)
                {
                    maxOutput   = output;
                    maxSequence = i;
                }
            }

            return(maxOutput);
        }
Exemplo n.º 2
0
        /// <summary>
        /// The second puzzle.
        /// </summary>
        /// <param name="input">The AOCInput object for getting the input.</param>
        /// <returns>The answer.</returns>
        public override object Puzzle2(AOCInput input)
        {
            long[] program = input.GetInput(",").Select(x => long.Parse(x)).ToArray();

            IntcodeComputer computer = new IntcodeComputer(program);
            computer.Run(5);

            return computer.Outputs[0];
        }
Exemplo n.º 3
0
        /// <summary>
        /// The second puzzle.
        /// </summary>
        /// <param name="input">The AOCInput object for getting the input.</param>
        /// <returns>The answer.</returns>
        public override object Puzzle2(AOCInput input)
        {
            long[] software = input.GetInput(",").Select(x => long.Parse(x)).ToArray();

            IntcodeComputer computer = new IntcodeComputer(software, false);

            computer.Run(2);

            return(computer.Outputs.Last());
        }
Exemplo n.º 4
0
        /// <summary>
        /// The first puzzle.
        /// </summary>
        /// <param name="input">The AOCInput object for getting the input.</param>
        /// <returns>The answer.</returns>
        public override object Puzzle1(AOCInput input)
        {
            int[] program = input.GetInput(",").Select(x => int.Parse(x)).ToArray();

            program[1] = 12;
            program[2] = 2;

            IntcodeComputer computer = new IntcodeComputer(program);

            return(computer.Run());
        }
Exemplo n.º 5
0
        /// <summary>
        /// The second puzzle.
        /// </summary>
        /// <param name="input">The AOCInput object for getting the input.</param>
        /// <returns>The answer.</returns>
        public override object Puzzle2(AOCInput input)
        {
            int[] program = input.GetInput(",").Select(x => int.Parse(x)).ToArray();

            for (int noun = 0; noun < 99; ++noun)
            {
                for (int verb = 0; verb < 99; ++verb)
                {
                    program[1] = noun;
                    program[2] = verb;

                    IntcodeComputer computer = new IntcodeComputer((int[])program.Clone());
                    int             output   = computer.Run();

                    if (output == 19690720)
                    {
                        return(100 * noun + verb);
                    }
                }
            }

            return("Program failed!");
        }