object Instantiate(Type contractType) { if (_createMethod != null) { return(_createMethod(_container)); } var concreteType = GetTypeToInstantiate(contractType); if (!UnityUtil.IsNull(_id.Prefab)) { Assert.That(concreteType.DerivesFrom <Component>(), "Expected '{0}' to derive from 'Component'", concreteType.Name); if (_gameObjInstantiator == null) { _gameObjInstantiator = _container.Resolve <GameObjectInstantiator>(); } return(_gameObjInstantiator.Instantiate(_id.Type, _id.Prefab)); } if (_instantiator == null) { _instantiator = _container.Resolve <Instantiator>(); } return(_instantiator.Instantiate(concreteType)); }
public virtual TContract Create(params object[] constructorArgs) { if (_instantiator == null) { _instantiator = _container.Resolve <Instantiator>(); } return(_instantiator.Instantiate <TConcrete>(constructorArgs)); }
public List <T> Create(params object[] constructorArgs) { var list = new List <T>(); foreach (var type in _implTypes) { list.Add(_instantiator.Instantiate <T>(type, constructorArgs)); } return(list); }
public override object GetInstance(Type contractType, InjectContext context) { if (_instantiator == null) { _instantiator = _container.Resolve <Instantiator>(); } var obj = _instantiator.Instantiate(GetTypeToInstantiate(contractType)); Assert.That(obj != null); return(obj); }
public T Instantiate <T>(params object[] constructorArgs) { return(_instantiator.Instantiate <T>(constructorArgs)); }