Exemplo n.º 1
0
        /// <summary>
        /// Checks current joystick direction, to calculate, which button is pressed.
        /// </summary>
        /// <param name="msg">Current Zeemote message</param>
        /// <returns>
        /// 0 - no direction,
        /// 1 - left,
        /// 2 - right,
        /// 3 - up,
        /// 4 - down</returns>
        private int FindJoystickDirection(ZeemoteMessage msg)
        {
            // Define which direction is prevailed, to press apropriate button, get dead zone in account
            // No, Left, Right, Up, Down
            int[] directions = new int[5];

            directions[0] = JoystickDeadZone;
            directions[1] = (Math.Abs(msg.JoystickX) > JoystickDeadZone) && msg.JoystickX < 0 ? Math.Abs(msg.JoystickX) : 0;
            directions[2] = (Math.Abs(msg.JoystickX) > JoystickDeadZone) && msg.JoystickX > 0 ? msg.JoystickX : 0;
            directions[3] = (Math.Abs(msg.JoystickY) > JoystickDeadZone) && msg.JoystickY < 0 ? Math.Abs(msg.JoystickY) : 0;;
            directions[4] = (Math.Abs(msg.JoystickY) > JoystickDeadZone) && msg.JoystickY > 0 ? msg.JoystickY : 0;

            int direction = 0;

            // Define direction
            for (int i = 0; i < directions.Length; i++)
            {
                if (directions[i] > directions[direction])
                {
                    direction = i;
                }
            }

            return(direction);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Analizes hot key message.
        /// Understands what keys have been pressed or released
        /// </summary>
        /// <param name="msg"></param>
        public void AnalyzeKeys(ZeemoteMessage msg)
        {
            // If there are buttons touched in message
            if (msg.ButtonsTouched)
            {
                if (!msg.ButtonA && curZeemoteKeys.A)
                {
                    curZeemoteKeys.A = msg.ButtonA;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeA));
                    }
                }
                else if (msg.ButtonA && !curZeemoteKeys.A)
                {
                    curZeemoteKeys.A = msg.ButtonA;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeA));
                    }
                }

                if (!msg.ButtonB && curZeemoteKeys.B)
                {
                    curZeemoteKeys.B = msg.ButtonB;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeB));
                    }
                }
                else if (msg.ButtonB && !curZeemoteKeys.B)
                {
                    curZeemoteKeys.B = msg.ButtonB;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeB));
                    }
                }

                if (!msg.ButtonC && curZeemoteKeys.C)
                {
                    curZeemoteKeys.C = msg.ButtonC;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeC));
                    }
                }
                else if (msg.ButtonC && !curZeemoteKeys.C)
                {
                    curZeemoteKeys.C = msg.ButtonC;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeC));
                    }
                }

                if (!msg.ButtonD && curZeemoteKeys.D)
                {
                    curZeemoteKeys.D = msg.ButtonD;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeD));
                    }
                }
                else if (msg.ButtonD && !curZeemoteKeys.D)
                {
                    curZeemoteKeys.D = msg.ButtonD;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeD));
                    }
                }
            }
            else // Joystick was touched
            {
                int direction = FindJoystickDirection(msg);

                // 0 - no; 1 - left; 2 - right; 3 - up; 4 - down.
                if (direction != 1 && curZeemoteKeys.JoyLeft)
                {
                    curZeemoteKeys.JoyLeft = false;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyLeft));
                    }
                }
                else if (direction == 1 && !curZeemoteKeys.JoyLeft)
                {
                    curZeemoteKeys.JoyLeft = true;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyLeft));
                    }
                }

                if (direction != 2 && curZeemoteKeys.JoyRight)
                {
                    curZeemoteKeys.JoyRight = false;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyRight));
                    }
                }
                else if (direction == 2 && !curZeemoteKeys.JoyRight)
                {
                    curZeemoteKeys.JoyRight = true;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyRight));
                    }
                }

                if (direction != 3 && curZeemoteKeys.JoyUp)
                {
                    curZeemoteKeys.JoyUp = false;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyUp));
                    }
                }
                else if (direction == 3 && !curZeemoteKeys.JoyUp)
                {
                    curZeemoteKeys.JoyUp = true;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyUp));
                    }
                }

                if (direction != 4 && curZeemoteKeys.JoyDown)
                {
                    curZeemoteKeys.JoyDown = false;
                    if (KeyUp != null)
                    {
                        KeyUp.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyDown));
                    }
                }
                else if (direction == 4 && !curZeemoteKeys.JoyDown)
                {
                    curZeemoteKeys.JoyDown = true;
                    if (KeyDown != null)
                    {
                        KeyDown.Invoke(this, new ZeemoteKeysArgs(ZeemoteKeys.KeyCodeJoyDown));
                    }
                }
            }
        }
Exemplo n.º 3
0
        /// <summary>
        /// Dispatch zeemote message
        /// </summary>
        /// <param name="message"></param>
        /// <param name="numberOfBytes"></param>
        public void DispatchBluetoothMessage(byte[] message, int numberOfBytes)
        {
            ZeemoteMessage msg = new ZeemoteMessage();

            if ((numberOfBytes == 8) &&
                (message[0] == 7 && message[1] == 161 && message[2] == 5 && message[3] == 255))
            {
                // Device is connected.
            }
            // Check if message about button
            else if ((numberOfBytes == 9) &&
                (message[0] == 8 && message[1] == 161 && message[2] == 7))
            {
                for (int i = 3; i <= 6; i++)
                {
                    if (message[i] == 0)
                    {
                        msg.ButtonA = true;
                    }
                    else if (message[i] == 1)
                    {
                        msg.ButtonB = true;
                    }
                    else if (message[i] == 2)
                    {
                        msg.ButtonC = true;
                    }
                    else if (message[i] == 3)
                    {
                        msg.ButtonD = true;
                    }
                }

                // Button was touched even if there are no messages about it.
                // That means, button was repeased.
                msg.ButtonsTouched = true;
                msg.Touched = true;
            }
            // Battery charge message
            else if (numberOfBytes == 5)
            {
                try
                {
                    string batteryStatus = "Voltage " + BitConverter.ToUInt16(new byte[] { message[4], message[3]}, 0).ToString();
                    // Currently write battery status to log file, to get the info, when battery dies
                    //SimpleLog.Write(batteryStatus, true);
                }
                catch (Exception exc)
                {
                    //SimpleLog.Write(exc.Message, false);
                }

            }
            // Joystick
            else if ((numberOfBytes == 6) &&
                (message[0] == 5 && message[1] == 161 && message[2] == 8 && message[3] == 0))
            {
                int axysX = 0;
                int axysY = 0;

                if (message[4] >= 128)
                    axysX = message[4] - 255;
                else if (message[4] > 0)
                    axysX = message[4];

                if (message[5] >= 128)
                    axysY = message[5] - 255;
                else
                    axysY = message[5];

                msg.JoystickX = axysX;
                msg.JoystickY = axysY;
            }

            // Send Zeemote message
            if (msg.Touched)
                bgWorkerProcessData.ReportProgress(0, msg);
        }
Exemplo n.º 4
0
 public MessageEventArgs(ZeemoteMessage msg)
 {
     ZeemoteMessage = msg;
 }
Exemplo n.º 5
0
 public MessageEventArgs(ZeemoteMessage msg)
 {
     ZeemoteMessage = msg;
 }
Exemplo n.º 6
0
        /// <summary>
        /// Dispatch zeemote message
        /// </summary>
        /// <param name="message"></param>
        /// <param name="numberOfBytes"></param>
        public void DispatchBluetoothMessage(byte[] message, int numberOfBytes)
        {
            ZeemoteMessage msg = new ZeemoteMessage();

            if ((numberOfBytes == 8) &&
                (message[0] == 7 && message[1] == 161 && message[2] == 5 && message[3] == 255))
            {
                // Device is connected.
            }
            // Check if message about button
            else if ((numberOfBytes == 9) &&
                     (message[0] == 8 && message[1] == 161 && message[2] == 7))
            {
                for (int i = 3; i <= 6; i++)
                {
                    if (message[i] == 0)
                    {
                        msg.ButtonA = true;
                    }
                    else if (message[i] == 1)
                    {
                        msg.ButtonB = true;
                    }
                    else if (message[i] == 2)
                    {
                        msg.ButtonC = true;
                    }
                    else if (message[i] == 3)
                    {
                        msg.ButtonD = true;
                    }
                }

                // Button was touched even if there are no messages about it.
                // That means, button was repeased.
                msg.ButtonsTouched = true;
                msg.Touched        = true;
            }
            // Battery charge message
            else if (numberOfBytes == 5)
            {
                try
                {
                    string batteryStatus = "Voltage " + BitConverter.ToUInt16(new byte[] { message[4], message[3] }, 0).ToString();
                    // Currently write battery status to log file, to get the info, when battery dies
                    //SimpleLog.Write(batteryStatus, true);
                }
                catch (Exception exc)
                {
                    //SimpleLog.Write(exc.Message, false);
                }
            }
            // Joystick
            else if ((numberOfBytes == 6) &&
                     (message[0] == 5 && message[1] == 161 && message[2] == 8 && message[3] == 0))
            {
                int axysX = 0;
                int axysY = 0;

                if (message[4] >= 128)
                {
                    axysX = message[4] - 255;
                }
                else if (message[4] > 0)
                {
                    axysX = message[4];
                }

                if (message[5] >= 128)
                {
                    axysY = message[5] - 255;
                }
                else
                {
                    axysY = message[5];
                }

                msg.JoystickX = axysX;
                msg.JoystickY = axysY;
            }

            // Send Zeemote message
            if (msg.Touched)
            {
                bgWorkerProcessData.ReportProgress(0, msg);
            }
        }