public void SetMin(QuadWord other) { if (other.X < X) { X = other.X; } if (other.Y < Y) { Y = other.Y; } if (other.Z < Z) { Z = other.Z; } if (other.W < W) { W = other.W; } }
public void SetMax(QuadWord other) { if (other.X > X) { X = other.X; } if (other.Y > Y) { Y = other.Y; } if (other.Z > Z) { Z = other.Z; } if (other.W > W) { W = other.W; } }
public void SetMax(QuadWord other) { if (other.X > X) X = other.X; if (other.Y > Y) Y = other.Y; if (other.Z > Z) Z = other.Z; if (other.W > W) W = other.W; }
public void SetMin(QuadWord other) { if (other.X < X) X = other.X; if (other.Y < Y) Y = other.Y; if (other.Z < Z) Z = other.Z; if (other.W < W) W = other.W; }