Exemplo n.º 1
0
		public override bool SetProperty( string propertyName, string value, string[] source, ref int line )
		{
			switch ( propertyName )
			{
				case "Xbox File":
					m_xboxFile = value;
					break;

				case "Windows File":
					m_windowsFile = value;
					break;

				case "Header File":
					m_headerFile = value;
					break;

				case "Shared Settings File":
					m_sharedSettingsFile = value;
					break;

				case "Exclude Category Names":
					m_excludeCategoryNames = Parser.ParseInt( value, line );
					break;

				case "Exclude Variable Names":
					m_excludeVariableNames = Parser.ParseInt( value, line );
					break;

				case "Last Modified Low":
					m_lastModifiedLow = Parser.ParseUint( value, line );
					break;

				case "Last Modified High":
					m_lastModifiedHigh = Parser.ParseUint( value, line );
					break;

				case "Category":
					Category category = new Category();
					category.Parse( source, ref line, OwnerProject );
					m_categories.Add( category );
					break;

				case "Variable":
					Variable variable = new Variable();
					variable.Parse( source, ref line, OwnerProject );
					m_variables.Add( variable );
					break;

				case "Effect":
					Effect effect = new Effect();
					effect.Parse( source, ref line, OwnerProject );
					m_effects.Add( effect );
					break;

				case "Codec Preset":		// So says the docs
				case "Compression Preset":	// So say XACT files!
					CompressionPreset preset = new CompressionPreset();
					preset.Parse( source, ref line, OwnerProject );
					m_compressionPresets.Add( preset );
					break;

				case "RPC":
					Rpc rpc = new Rpc();
					rpc.Parse( source, ref line, OwnerProject );
					m_rpcs.Add( rpc );
					break;

				default:
					return false;
			}

			return true;
		}		
Exemplo n.º 2
0
        public override bool SetProperty(string propertyName, string value, string[] source, ref int line)
        {
            switch (propertyName)
            {
            case "Xbox File":
                m_xboxFile = value;
                break;

            case "Windows File":
                m_windowsFile = value;
                break;

            case "Header File":
                m_headerFile = value;
                break;

            case "Shared Settings File":
                m_sharedSettingsFile = value;
                break;

            case "Exclude Category Names":
                m_excludeCategoryNames = Parser.ParseInt(value, line);
                break;

            case "Exclude Variable Names":
                m_excludeVariableNames = Parser.ParseInt(value, line);
                break;

            case "Last Modified Low":
                m_lastModifiedLow = Parser.ParseUint(value, line);
                break;

            case "Last Modified High":
                m_lastModifiedHigh = Parser.ParseUint(value, line);
                break;

            case "Category":
                Category category = new Category();
                category.Parse(source, ref line, OwnerProject);
                m_categories.Add(category);
                break;

            case "Variable":
                Variable variable = new Variable();
                variable.Parse(source, ref line, OwnerProject);
                m_variables.Add(variable);
                break;

            case "Effect":
                Effect effect = new Effect();
                effect.Parse(source, ref line, OwnerProject);
                m_effects.Add(effect);
                break;

            case "Codec Preset":                                // So says the docs
            case "Compression Preset":                          // So say XACT files!
                CompressionPreset preset = new CompressionPreset();
                preset.Parse(source, ref line, OwnerProject);
                m_compressionPresets.Add(preset);
                break;

            case "RPC":
                Rpc rpc = new Rpc();
                rpc.Parse(source, ref line, OwnerProject);
                m_rpcs.Add(rpc);
                break;

            default:
                return(false);
            }

            return(true);
        }