Exemplo n.º 1
0
        private void ProcessConnect(SelectionKey key, List <SelectionKey> keyIterator)
        {
            TCB    tcb             = (TCB)key.Attachment();
            Packet referencePacket = tcb.referencePacket;

            try
            {
                if (tcb.channel.FinishConnect())
                {
                    if (keyIterator[0] != null)
                    {
                        keyIterator.RemoveAt(0);
                    }
                    tcb.status = TCBStatus.SYN_RECEIVED;

                    // TODO: Set MSS for receiving larger packets from the device
                    ByteBuffer responseBuffer = ByteBufferPool.acquire();
                    referencePacket.updateTCPBuffer(responseBuffer, (byte)(Packet.TCPHeader.SYN | Packet.TCPHeader.ACK),
                                                    tcb.mySequenceNum, tcb.myAcknowledgementNum, 0);
                    outputQueue.Offer(responseBuffer);

                    tcb.mySequenceNum++; // SYN counts as a byte
                    //key.InterestOps(Operations.Read);
                    key.InterestOps();
                }
            }
            catch (IOException e)
            {
                Log.Error(TAG, "Connection error: " + tcb.ipAndPort, e);
                ByteBuffer responseBuffer = ByteBufferPool.acquire();
                referencePacket.updateTCPBuffer(responseBuffer, (byte)Packet.TCPHeader.RST, 0, tcb.myAcknowledgementNum, 0);
                outputQueue.Offer(responseBuffer);
                TCB.CloseTCB(tcb);
            }
        }
Exemplo n.º 2
0
 private void Cleanup()
 {
     deviceToNetworkTCPQueue = null;
     deviceToNetworkUDPQueue = null;
     networkToDeviceQueue    = null;
     ByteBufferPool.Clear();
     CloseResources(udpSelector, tcpSelector, vpnInterface);
 }
        public void Run()
        {
            try
            {
                Log.Info(TAG, "Started");
                while (!Thread.Interrupted())
                {
                    int readyChannels = selector.Select();

                    if (readyChannels == 0)
                    {
                        Thread.Sleep(10);
                        continue;
                    }

                    System.Console.WriteLine("UDP In");

                    var keys = selector.SelectedKeys().ToList();

                    foreach (var key in keys)
                    {
                        if (!Thread.Interrupted())
                        {
                            if (key.IsValid && key.IsReadable)
                            {
                                selector.SelectedKeys().Remove(key);

                                ByteBuffer receiveBuffer = ByteBufferPool.acquire();
                                // Leave space for the header
                                receiveBuffer.Position(HEADER_SIZE);

                                DatagramChannel inputChannel = (DatagramChannel)key.Channel();
                                // XXX: We should handle any IOExceptions here immediately,
                                // but that probably won't happen with UDP
                                int readBytes = inputChannel.Read(receiveBuffer);

                                Packet referencePacket = (Packet)key.Attachment();
                                referencePacket.updateUDPBuffer(receiveBuffer, readBytes);
                                receiveBuffer.Position(HEADER_SIZE + readBytes);

                                outputQueue.Offer(receiveBuffer);
                            }
                        }
                    }
                }
            }
            catch (InterruptedException e)
            {
                Log.Info(TAG, "Stopping");
            }
            catch (IOException e)
            {
                Log.Warn(TAG, e.ToString(), e);
            }
        }
Exemplo n.º 4
0
        private void processInput(SelectionKey key, List <SelectionKey> keyIterator)
        {
            System.Console.WriteLine("TCP In");

            try
            {
                if (keyIterator[0] != null)
                {
                    keyIterator.RemoveAt(0);
                }

                ByteBuffer receiveBuffer = ByteBufferPool.acquire();
                // Leave space for the header
                receiveBuffer.Position(HEADER_SIZE);

                TCB tcb = (TCB)key.Attachment();
                lock (tcb)
                {
                    Packet        referencePacket = tcb.referencePacket;
                    SocketChannel inputChannel    = (SocketChannel)key.Channel();
                    int           readBytes;
                    try
                    {
                        readBytes = inputChannel.Read(receiveBuffer);
                    }
                    catch (IOException e)
                    {
                        Log.Error(TAG, "Network read error: " + tcb.ipAndPort, e);
                        referencePacket.updateTCPBuffer(receiveBuffer, (byte)Packet.TCPHeader.RST, 0, tcb.myAcknowledgementNum, 0);
                        outputQueue.Offer(receiveBuffer);
                        TCB.CloseTCB(tcb);
                        return;
                    }

                    if (readBytes == -1)
                    {
                        // End of stream, stop waiting until we push more data
                        //key.InterestOps(0);
                        key.InterestOps();
                        tcb.waitingForNetworkData = false;

                        if (tcb.status != TCBStatus.CLOSE_WAIT)
                        {
                            ByteBufferPool.Release(receiveBuffer);
                            return;
                        }

                        tcb.status = TCBStatus.LAST_ACK;
                        referencePacket.updateTCPBuffer(receiveBuffer, (byte)Packet.TCPHeader.FIN, tcb.mySequenceNum, tcb.myAcknowledgementNum, 0);
                        tcb.mySequenceNum++; // FIN counts as a byte
                    }
                    else
                    {
                        // XXX: We should ideally be splitting segments by MTU/MSS, but this seems to work without
                        referencePacket.updateTCPBuffer(receiveBuffer, (byte)(Packet.TCPHeader.PSH | Packet.TCPHeader.ACK),
                                                        tcb.mySequenceNum, tcb.myAcknowledgementNum, readBytes);
                        tcb.mySequenceNum += readBytes; // Next sequence number
                        receiveBuffer.Position(HEADER_SIZE + readBytes);
                    }
                }

                outputQueue.Offer(receiveBuffer);
            }
            catch (Java.Lang.Exception ex)
            {
                System.Console.WriteLine(ex.Message);
            }
        }
Exemplo n.º 5
0
        public void Run()
        {
            Log.Info(TAG, "Started");
            try
            {
                Thread currentThread = Thread.CurrentThread();
                while (true)
                {
                    Packet currentPacket;
                    // TODO: Block when not connected
                    do
                    {
                        currentPacket = (Packet)inputQueue.Poll();
                        if (currentPacket != null)
                        {
                            break;
                        }
                        Thread.Sleep(10);
                    } while (!currentThread.IsInterrupted);

                    if (currentThread.IsInterrupted)
                    {
                        break;
                    }

                    ByteBuffer payloadBuffer = currentPacket.backingBuffer;
                    currentPacket.backingBuffer = null;
                    ByteBuffer responseBuffer = ByteBufferPool.acquire();

                    InetAddress destinationAddress = currentPacket.ip4Header.destinationAddress;

                    TCPHeader tcpHeader       = currentPacket.tcpHeader;
                    int       destinationPort = tcpHeader.destinationPort;
                    int       sourcePort      = tcpHeader.sourcePort;

                    Java.Lang.String ipAndPort = new Java.Lang.String(destinationAddress.HostAddress + ":" +
                                                                      destinationPort + ":" + sourcePort);

                    System.Console.WriteLine("TCP Out: " + ipAndPort);

                    TCB tcb = TCB.GetTCB(ipAndPort);
                    if (tcb == null)
                    {
                        InitializeConnection(ipAndPort, destinationAddress, destinationPort,
                                             currentPacket, tcpHeader, responseBuffer);
                    }
                    else if (tcpHeader.isSYN())
                    {
                        processDuplicateSYN(tcb, tcpHeader, responseBuffer);
                    }
                    else if (tcpHeader.isRST())
                    {
                        CloseCleanly(tcb, responseBuffer);
                    }
                    else if (tcpHeader.isFIN())
                    {
                        processFIN(tcb, tcpHeader, responseBuffer);
                    }
                    else if (tcpHeader.isACK())
                    {
                        processACK(tcb, tcpHeader, payloadBuffer, responseBuffer);
                    }

                    // XXX: cleanup later
                    if (responseBuffer.Position() == 0)
                    {
                        ByteBufferPool.Release(responseBuffer);
                    }
                    ByteBufferPool.Release(payloadBuffer);
                }
            }
            catch (InterruptedException e)
            {
                Log.Info(TAG, "Stopping");
            }
            catch (IOException e)
            {
                Log.Error(TAG, e.ToString(), e);
            }
            finally
            {
                TCB.CloseAll();
            }
        }
Exemplo n.º 6
0
 private void CloseCleanly(TCB tcb, ByteBuffer buffer)
 {
     ByteBufferPool.Release(buffer);
     TCB.CloseTCB(tcb);
 }
Exemplo n.º 7
0
            public void Run()
            {
                Log.Info(TAG, "Started");

                FileChannel vpnInput  = new FileInputStream(vpnFileDescriptor).Channel;
                FileChannel vpnOutput = new FileOutputStream(vpnFileDescriptor).Channel;

                try
                {
                    ByteBuffer bufferToNetwork = null;
                    bool       dataSent        = true;
                    bool       dataReceived;
                    while (!Thread.Interrupted())
                    {
                        if (dataSent)
                        {
                            bufferToNetwork = ByteBufferPool.acquire();
                        }
                        else
                        {
                            bufferToNetwork.Clear();
                        }

                        // TODO: Block when not connected
                        int readBytes = vpnInput.Read(bufferToNetwork);
                        if (readBytes > 0)
                        {
                            dataSent = true;
                            bufferToNetwork.Flip();
                            Packet packet = new Packet(bufferToNetwork);
                            if (packet.IsUDP)
                            {
                                deviceToNetworkUDPQueue.Offer(packet);
                                System.Console.WriteLine("-> Device (UDP) to network write");
                            }
                            else if (packet.IsTCP)
                            {
                                deviceToNetworkTCPQueue.Offer(packet);
                                System.Console.WriteLine("-> Device (TCP) to network write");
                            }
                            else
                            {
                                Log.Warn(TAG, "Unknown packet type");
                                Log.Warn(TAG, packet.ip4Header.ToString());
                                dataSent = false;
                            }
                        }
                        else
                        {
                            dataSent = false;
                        }

                        ByteBuffer bufferFromNetwork = (ByteBuffer)networkToDeviceQueue.Poll();
                        if (bufferFromNetwork != null)
                        {
                            bufferFromNetwork.Flip();
                            while (bufferFromNetwork.HasRemaining)
                            {
                                try
                                {
                                    vpnOutput.Write(bufferFromNetwork);
                                }
                                catch (Exception ex)
                                {
                                    bufferFromNetwork.Clear();
                                    System.Console.WriteLine(ex.Message);
                                }
                            }
                            dataReceived = true;

                            System.Console.WriteLine("<- Network to device write");

                            ByteBufferPool.Release(bufferFromNetwork);
                        }
                        else
                        {
                            dataReceived = false;
                        }

                        // TODO: Sleep-looping is not very battery-friendly, consider blocking instead
                        // Confirm if throughput with ConcurrentQueue is really higher compared to BlockingQueue
                        if (!dataSent && !dataReceived)
                        {
                            Thread.Sleep(10);
                        }
                    }
                }
                catch (InterruptedException e)
                {
                    Log.Info(TAG, "Stopping");
                }
                catch (IOException e)
                {
                    Log.Warn(TAG, e.ToString(), e);
                }
                finally
                {
                    CloseResources(vpnInput, vpnOutput);
                }
            }
Exemplo n.º 8
0
        public void Run()
        {
            Log.Info(TAG, "Started");
            try
            {
                Thread currentThread = Thread.CurrentThread();
                while (true)
                {
                    Packet currentPacket;
                    // TODO: Block when not connected
                    do
                    {
                        currentPacket = (Packet)inputQueue.Poll();
                        if (currentPacket != null)
                        {
                            break;
                        }
                        Thread.Sleep(10);
                    } while (!currentThread.IsInterrupted);

                    if (currentThread.IsInterrupted)
                    {
                        break;
                    }

                    InetAddress destinationAddress = currentPacket.ip4Header.destinationAddress;
                    int         destinationPort    = currentPacket.udpHeader.destinationPort;
                    int         sourcePort         = currentPacket.udpHeader.sourcePort;

                    Java.Lang.String ipAndPort = new Java.Lang.String(destinationAddress.HostAddress + ":" + destinationPort + ":" + sourcePort);

                    System.Console.WriteLine("UDP Out: " + ipAndPort);

                    DatagramChannel outputChannel = (DatagramChannel)channelCache.Get(ipAndPort);

                    if (outputChannel == null)
                    {
                        outputChannel = DatagramChannel.Open();
                        vpnService.Protect(outputChannel.Socket());
                        try
                        {
                            outputChannel.Connect(new InetSocketAddress(destinationAddress, destinationPort));
                        }
                        catch (IOException e)
                        {
                            Log.Error(TAG, "Connection error: " + ipAndPort, e);
                            closeChannel(outputChannel);
                            ByteBufferPool.Release(currentPacket.backingBuffer);
                            continue;
                        }

                        outputChannel.ConfigureBlocking(false);
                        currentPacket.SwapSourceAndDestination();

                        selector.Wakeup();
                        outputChannel.Register(selector, SelectionKey.OpRead, currentPacket);

                        channelCache.Put(ipAndPort, outputChannel);
                    }

                    try
                    {
                        ByteBuffer payloadBuffer = currentPacket.backingBuffer;
                        while (payloadBuffer.HasRemaining)
                        {
                            outputChannel.Write(payloadBuffer);
                        }
                    }
                    catch (IOException e)
                    {
                        Log.Error(TAG, "Network write error: " + ipAndPort, e);
                        channelCache.Remove(ipAndPort);
                        closeChannel(outputChannel);
                    }

                    ByteBufferPool.Release(currentPacket.backingBuffer);
                }
            }
            catch (InterruptedException e)
            {
                Log.Info(TAG, "Stopping");
            }
            catch (IOException e)
            {
                Log.Info(TAG, e.ToString(), e);
            }
            finally
            {
                closeAll();
            }
        }