public override void Save() { List <Item> Itms = Items.ToList(); Itms.AddRange(BuyBack.ToList()); if (Obj.IsPlayer()) { CharMgr.SaveItems(GetPlayer()._Info.CharacterId, Itms.ToArray()); } }
public override void Save() { List <Item> Itms = Items.ToList(); Itms.AddRange(BuyBack.ToList()); if (Obj.IsPlayer()) { CharMgr.SaveItems(GetPlayer()._Info.CharacterId, Itms.ToArray()); } }