public static void serverCmdNetSimulateLag(GameConnection client, int msDelay, float packetLossPercent) { if (client["isAdmin"].AsBool()) client.setSimulatedNetParams((packetLossPercent/100.0f), msDelay); }
public static void serverCmdNetSimulateLag(GameConnection client, int msDelay, float packetLossPercent) { if (client["isAdmin"].AsBool()) client.setSimulatedNetParams((packetLossPercent/100.0f), msDelay); }