private void Process() { while (true) { blow.Execute(); waiting.Execute(); if (!waiting.BallsStillRemained) { break; } if (!waiting.Clog) { game.NextPlayer(); } chooseBall.Execute(); } end.Execute(); Stop(); }
private void Process() { while (true) { blow.Execute(); waiting.Execute(); if (!waiting.BallsStillRemained) { break; } if (!waiting.Clog) { game.NextPlayer(); } chooseBall.Execute(); } end.Execute(); Stop(); }