ScrollIntoView() private method

private ScrollIntoView ( [ item ) : void
item [
return void
Exemplo n.º 1
0
        public static void ScrollItem(ListViewBase control, int indexDelta)
        {
            if (control == null || control.Items == null)
                return;

            var scrollViewer = VisualTreeUtilities.GetVisualChild<ScrollViewer>(control);

            var p = new Point(Window.Current.Bounds.Width/2, 10);
            var transform = control.TransformToVisual(Window.Current.Content);
            var checkPoint = transform.TransformPoint(p);

            var q = from lvi in VisualTreeHelper.FindElementsInHostCoordinates(checkPoint, scrollViewer).OfType<ListViewItem>()
                where lvi.Content != null
                select lvi.Content;

            var item = q.FirstOrDefault();

            if (item == null)
                return;

            var index = control.Items.IndexOf(item);
            var nextItemIndex = index + indexDelta;
            if (index != -1 && nextItemIndex >= 0 && nextItemIndex < control.Items.Count)
            {
                var nextItem = control.Items[nextItemIndex];
                control.ScrollIntoView(nextItem, ScrollIntoViewAlignment.Leading);
            }
        }
Exemplo n.º 2
0
        private static bool FocusIndex(ListViewBase listViewBase, int i)
        {
            var newContainer = listViewBase.ContainerFromIndex(i) as Control;
            if (newContainer == null)
            {
                return false;
            }

            newContainer.Focus(FocusState.Keyboard);
            listViewBase.ScrollIntoView(newContainer);
            return true;
        }
Exemplo n.º 3
0
        /// <summary>
        /// Smooth scrolling the list to bring the specified index into view
        /// </summary>
        /// <param name="listViewBase">List to scroll</param>
        /// <param name="index">The intex to bring into view</param>
        /// <param name="itemPlacement">Set the item placement after scrolling</param>
        /// <param name="disableAnimation">Set true to disable animation</param>
        /// <param name="scrollIfVisibile">Set true to disable scrolling when the corresponding item is in view</param>
        /// <param name="additionalHorizontalOffset">Adds additional horizontal offset</param>
        /// <param name="additionalVerticalOffset">Adds additional vertical offset</param>
        /// <returns>Note: Even though this return <see cref="Task"/>, it will not wait until the scrolling completes</returns>
        public static async Task SmoothScrollIntoViewWithIndex(this Windows.UI.Xaml.Controls.ListViewBase listViewBase, int index, ItemPlacement itemPlacement = ItemPlacement.Default, bool disableAnimation = false, bool scrollIfVisibile = true, int additionalHorizontalOffset = 0, int additionalVerticalOffset = 0)
        {
            if (Math.Abs(index) > listViewBase.Items.Count)
            {
                throw new IndexOutOfRangeException("Index can't be greater than number of items in " + listViewBase.GetType().Name);
            }

            index = (index < 0) ? (index + listViewBase.Items.Count) : index;

            bool   isVirtualizing = default(bool);
            double previousXOffset = default(double), previousYOffset = default(double);

            var scrollViewer = listViewBase.FindDescendant <ScrollViewer>();
            var selectorItem = listViewBase.ContainerFromIndex(index) as SelectorItem;

            if (selectorItem == null)
            {
                isVirtualizing = true;

                previousXOffset = scrollViewer.HorizontalOffset;
                previousYOffset = scrollViewer.VerticalOffset;

                var tcs = new TaskCompletionSource <object>();

                void viewChanged(object s, ScrollViewerViewChangedEventArgs e) => tcs.TrySetResult(null);

                try
                {
                    scrollViewer.ViewChanged += viewChanged;
                    listViewBase.ScrollIntoView(listViewBase.Items[index], ScrollIntoViewAlignment.Leading);
                    await tcs.Task;
                }
                finally
                {
                    scrollViewer.ViewChanged -= viewChanged;
                }

                selectorItem = (SelectorItem)listViewBase.ContainerFromIndex(index);
            }

            var transform = selectorItem.TransformToVisual((UIElement)scrollViewer.Content);
            var position  = transform.TransformPoint(new Point(0, 0));

            if (isVirtualizing)
            {
                var tcs = new TaskCompletionSource <object>();

                void viewChanged(object s, ScrollViewerViewChangedEventArgs e) => tcs.TrySetResult(null);

                try
                {
                    scrollViewer.ViewChanged += viewChanged;
                    scrollViewer.ChangeView(previousXOffset, previousYOffset, null, true);
                    await tcs.Task;
                }
                finally
                {
                    scrollViewer.ViewChanged -= viewChanged;
                }
            }

            var listViewBaseWidth  = listViewBase.ActualWidth;
            var selectorItemWidth  = selectorItem.ActualWidth;
            var listViewBaseHeight = listViewBase.ActualHeight;
            var selectorItemHeight = selectorItem.ActualHeight;

            previousXOffset = scrollViewer.HorizontalOffset;
            previousYOffset = scrollViewer.VerticalOffset;

            var minXPosition = position.X - listViewBaseWidth + selectorItemWidth;
            var minYPosition = position.Y - listViewBaseHeight + selectorItemHeight;

            var maxXPosition = position.X;
            var maxYPosition = position.Y;

            double finalXPosition, finalYPosition;

            if (!scrollIfVisibile && (previousXOffset <= maxXPosition && previousXOffset >= minXPosition) && (previousYOffset <= maxYPosition && previousYOffset >= minYPosition))
            {
                finalXPosition = previousXOffset;
                finalYPosition = previousYOffset;
            }
            else
            {
                switch (itemPlacement)
                {
                case ItemPlacement.Default:
                    if (previousXOffset <= maxXPosition && previousXOffset >= minXPosition)
                    {
                        finalXPosition = previousXOffset + additionalHorizontalOffset;
                    }
                    else if (Math.Abs(previousXOffset - minXPosition) < Math.Abs(previousXOffset - maxXPosition))
                    {
                        finalXPosition = minXPosition + additionalHorizontalOffset;
                    }
                    else
                    {
                        finalXPosition = maxXPosition + additionalHorizontalOffset;
                    }

                    if (previousYOffset <= maxYPosition && previousYOffset >= minYPosition)
                    {
                        finalYPosition = previousYOffset + additionalVerticalOffset;
                    }
                    else if (Math.Abs(previousYOffset - minYPosition) < Math.Abs(previousYOffset - maxYPosition))
                    {
                        finalYPosition = minYPosition + additionalVerticalOffset;
                    }
                    else
                    {
                        finalYPosition = maxYPosition + additionalVerticalOffset;
                    }

                    break;

                case ItemPlacement.Left:
                    finalXPosition = maxXPosition + additionalHorizontalOffset;
                    finalYPosition = previousYOffset + additionalVerticalOffset;
                    break;

                case ItemPlacement.Top:
                    finalXPosition = previousXOffset + additionalHorizontalOffset;
                    finalYPosition = maxYPosition + additionalVerticalOffset;
                    break;

                case ItemPlacement.Centre:
                    var centreX = (listViewBaseWidth - selectorItemWidth) / 2.0;
                    var centreY = (listViewBaseHeight - selectorItemHeight) / 2.0;
                    finalXPosition = maxXPosition - centreX + additionalHorizontalOffset;
                    finalYPosition = maxYPosition - centreY + additionalVerticalOffset;
                    break;

                case ItemPlacement.Right:
                    finalXPosition = minXPosition + additionalHorizontalOffset;
                    finalYPosition = previousYOffset + additionalVerticalOffset;
                    break;

                case ItemPlacement.Bottom:
                    finalXPosition = previousXOffset + additionalHorizontalOffset;
                    finalYPosition = minYPosition + additionalVerticalOffset;
                    break;

                default:
                    finalXPosition = previousXOffset + additionalHorizontalOffset;
                    finalYPosition = previousYOffset + additionalVerticalOffset;
                    break;
                }
            }

            scrollViewer.ChangeView(finalXPosition, finalYPosition, null, disableAnimation);
        }