Exemplo n.º 1
0
        Instantiator(Wc.Compositor compositor)
        {
            _c = compositor;
#if ReuseExpressionAnimation
            _expressionAnimation = _c.CreateExpressionAnimation();
#endif
        }
Exemplo n.º 2
0
        /// <summary>
        /// 毛玻璃注入灵魂
        /// </summary>
        /// <param name="glassHost"></param>
        private void InitializeFrostedGlass(UIElement glassHost)
        {
            Visual     hostVisual = ElementCompositionPreview.GetElementVisual(glassHost);
            Compositor compositor = hostVisual.Compositor;

            Windows.UI.Composition.CompositionBackdropBrush backdropBrush = compositor.CreateHostBackdropBrush();
            Windows.UI.Composition.SpriteVisual             glassVisual   = compositor.CreateSpriteVisual();
            glassVisual.Brush = backdropBrush;
            ElementCompositionPreview.SetElementChildVisual(glassHost, glassVisual);
            Windows.UI.Composition.ExpressionAnimation bindSizeAnimation = compositor.CreateExpressionAnimation("hostVisual.Size");
            bindSizeAnimation.SetReferenceParameter("hostVisual", hostVisual);
            glassVisual.StartAnimation("Size", bindSizeAnimation);
        }
Exemplo n.º 3
0
 /// <summary>
 /// Internal constructor for a target <see cref="ExpressionAnimation"/>
 /// </summary>
 /// <param name="animation">The <see cref="ExpressionAnimation"/> that will be played</param>
 /// <param name="propertySet">The <see cref="CompositionPropertySet"/> with the custom parameter</param>
 /// <param name="parameterName">The name of the custom parameter that will be updated when requested</param>
 internal ScalarExpressionAnimation(ExpressionAnimation animation, CompositionPropertySet propertySet, string parameterName)
 {
     Animation     = animation;
     PropertySet   = propertySet;
     ParameterName = parameterName;
 }
Exemplo n.º 4
0
 /// <summary>
 /// Internal constructor for a target <see cref="ExpressionAnimation"/>
 /// </summary>
 /// <param name="animation">The <see cref="ExpressionAnimation"/> that will be played</param>
 /// <param name="propertySet">The <see cref="CompositionPropertySet"/> with the custom parameter</param>
 /// <param name="parameterName">The name of the custom parameter that will be updated when requested</param>
 internal ScalarExpressionAnimation([NotNull] ExpressionAnimation animation, [NotNull] CompositionPropertySet propertySet, [NotNull] string parameterName)
 {
     Animation     = animation;
     PropertySet   = propertySet;
     ParameterName = parameterName;
 }