Exemplo n.º 1
0
        /// <summary>
        /// This is the only method that needs to be overridden as long as we
        /// provide implementations for the ResourceSet/ResourceReader/ResourceWriter
        /// </summary>
        /// <param name="culture"></param>
        /// <param name="createIfNotExists"></param>
        /// <param name="tryParents"></param>
        /// <returns></returns>
        protected override ResourceSet InternalGetResourceSet(CultureInfo culture, bool createIfNotExists, bool tryParents)
        {
            // retrieve cached instance - outside of lock for perf
            if (InternalResourceSets.ContainsKey(culture.Name))
            {
                return(InternalResourceSets[culture.Name]);
            }

            lock (SyncLock)
            {
                // have to check again to ensure still not existing
                if (InternalResourceSets.ContainsKey(culture.Name))
                {
                    return(InternalResourceSets[culture.Name]);
                }

                // Otherwise create a new instance, load it and return it
                DbResourceSet rs = new DbResourceSet(ResourceSetName, culture, Configuration);

                // Add the resource set to the cached set
                InternalResourceSets.Add(culture.Name, rs);

                // And return an instance
                return(rs);
            }
        }
        /// <summary>
        /// This is the only method that needs to be overridden as long as we
        /// provide implementations for the ResourceSet/ResourceReader/ResourceWriter
        /// </summary>
        /// <param name="culture"></param>
        /// <param name="createIfNotExists"></param>
        /// <param name="tryParents"></param>
        /// <returns></returns>
        protected override ResourceSet InternalGetResourceSet(CultureInfo culture, bool createIfNotExists, bool tryParents)
        {
            var resourceSets = this.InternalResourceSets;

            // retrieve cached instance - outside of lock for perf
            if (resourceSets.ContainsKey(culture.Name))
                return resourceSets[culture.Name];

            lock(SyncLock)
            {
                // have to check again to ensure still not existing
                if (resourceSets.ContainsKey(culture.Name))
                    return resourceSets[culture.Name];
            
                // Otherwise create a new instance, load it and return it
                DbResourceSet rs = new DbResourceSet(BaseNameField, culture);                
                
                // Add the resource set to the cached set
                resourceSets.Add(culture.Name, rs);
                
                // And return an instance
                return rs;
            }            
        }