Exemplo n.º 1
0
        public int Run()
        {
            string[] names =
            {
                "Marine",
                "Tick Energy",
                "Tick Oxygen",
                "Tick Kamakazi",
                "Compiler Minor",
                "Compiler Major",
                "Compiler Minor Invisible",
                "Compiler Major Invisible",
                "Fighter Minor",
                "Fighter Major",
                "Fighter Minor Projectile",
                "Fighter Major Projectile",
                "Civilian Crew",
                "Civilian Science",
                "Civilian Security",
                "Civilian Assimilated",
                "Hummer Minor",
                "Hummer Major",
                "Hummer Big Minor",
                "Hummer Big Major",
                "Hummer Possessed",
                "Cyborg Minor",
                "Cyborg Major",
                "Cyborg Flame Minor",
                "Cyborg Flame Major",
                "Enforcer Minor",
                "Enforcer Major",
                "Hunter Minor",
                "Hunter Major",
                "Trooper Minor",
                "Trooper Major",
                "Mother of all Cyborgs",
                "Mother of all Hunters",
                "Sewage Yeti",
                "Water Yeti",
                "Lava Yeti",
                "Defender Minor",
                "Defender Major",
                "Juggernaut Minor",
                "Juggernaut Major",
                "Tiny Figher",
                "Tiny Bob",
                "Tiny Yeti",
                "Civilian Fusion Crew",
                "Civilian Fusion Science",
                "Civilian Fusion Security",
                "Civilian Fusion Assimilated"
            };
            ParametersDialog d = new ParametersDialog(parent, "Monster Parameters", level.MonsterPlacement, names);

            return(d.Run());
        }
Exemplo n.º 2
0
        public int Run()
        {
            // is there a way to snarf these from the Glade file?
            string[] names =
            {
                "Knife",
                "Magnum Pistol",
                "Magnum Magazine",
                "Plasma Pistol",
                "Plasma Energy Cell",
                "Assault Rifle",
                "AR Magazine",
                "AR Grenade Magazine",
                "Missile Launcher",
                "Missile 2-Pack",
                "Invisibility Powerup",
                "Invincibility Powerup",
                "Infravision Powerup",
                "Alien Weapon",
                "Alien Weapon Ammo",
                "Flamethrower",
                "Flamethrower Canister",
                "Extravision Powerup",
                "Oxygen Powerup",
                "Energy Powerup x1",
                "Energy Powerup x2",
                "Energy Powerup x3",
                "Shotgun",
                "Shotgun Cartridges",
                "S'pht Door Key",
                "Uplink Chip",
                "Light Blue Ball",
                "The Ball",
                "Violet Ball",
                "Yellow Ball",
                "Brown Ball",
                "Orange Ball",
                "Blue Ball",
                "Green Ball",
                "Submachine Gun",
                "Submachine Gun Clip"
            };
            ParametersDialog d = new ParametersDialog(parent, "Item Parameters", level.ItemPlacement, names);

            return(d.Run());
        }