Exemplo n.º 1
0
        public bool StartJob()
        {
            if (ThreadTestQueue.Count == 0)
            {
                return(false);
            }

            if (CommandQueue.Count == 0)
            {
                Console.WriteLine("All Start!!");
                return(false);
            }

            Console.WriteLine("CommandQueue count :" + CommandQueue.Count);
            ThreadTest tt = ThreadTestQueue.Dequeue();

            tt.Start(CommandQueue.Dequeue());


            useThreadTest.Add(tt);

            Console.WriteLine("Thread Queue : " + ThreadTestQueue.Count);
            Console.WriteLine("Use Thread Queue : " + useThreadTest.Count);
            if (ReturnCheker.ThreadState == ThreadState.Unstarted)
            {
                ReturnCheker.Start();
            }
            return(true);
        }
Exemplo n.º 2
0
        private void ReturnThread()
        {
            while (true)
            {
                int count = useThreadTest.Count;

                for (int i = 0; i < count; i++)
                {
                    //Console.WriteLine(useThreadTest[i].state);
                    if (useThreadTest[i] == null)
                    {
                        break;
                    }
                    if (useThreadTest[i].state == TestState.wait)
                    {
                        ThreadTest re = useThreadTest[i];
                        ThreadTestQueue.Enqueue(re);
                        useThreadTest.RemoveAt(i);

                        Console.WriteLine("Thread count : " + ThreadTestQueue.Count + ", Use Thread" + useThreadTest.Count);
                        break;
                    }
                }
            }
        }
Exemplo n.º 3
0
        public void SetThreadQueue(int num)
        {
            for (int i = 0; i < num; i++)
            {
                ThreadTest test = new ThreadTest(i);

                ThreadTestQueue.Enqueue(test);
            }
            Max_Count    = num;
            ReturnCheker = new Thread(new ThreadStart(ReturnThread));
        }