// see https://code.google.com/p/jstk/source/browse/trunk/jstk/src/de/fau/cs/jstk/?r=154#jstk%2Fvc
        public void drawSpectrogram1(String prefix, String filename, float[][] data)
        {
            VB6Spectrogram vb6Spectrogram = new VB6Spectrogram();

            vb6Spectrogram.ComputeColorPalette();

            double numberOfSamplesX = data.Length;
            double numberOfSamplesY = data[0].Length;

            int width  = (int)numberOfSamplesX;
            int height = (int)numberOfSamplesY;

            String filenameToSave = String.Format("C:\\{0}-{1}x{2}-{3}.png", prefix, width, height, System.IO.Path.GetFileNameWithoutExtension(filename));

            System.Console.Out.WriteLine("Writing " + filenameToSave);

            int    maxYIndex             = height - 1;
            double horizontalScaleFactor = (double)width / numberOfSamplesX;
            double verticalScaleFactor   = (double)height / numberOfSamplesY;

            // Now, you need to figure out the incremental jump between samples to adjust for the scale factor. This works out to be:
            int incrementX = (int)(numberOfSamplesX / (numberOfSamplesX * horizontalScaleFactor));

            if (incrementX == 0)
            {
                incrementX = 1;
            }

            int incrementY = (int)(numberOfSamplesY / (numberOfSamplesY * verticalScaleFactor));

            if (incrementY == 0)
            {
                incrementY = 1;
            }

            // prepare the data:
            double maxVal = double.MinValue;
            double minVal = double.MaxValue;

            for (int x = 0; x < data.Length; x++)
            {
                for (int y = 0; y < data[x].Length; y++)
                {
                    if (data[x][y] > maxVal)
                    {
                        maxVal = data[x][y];
                    }
                    if (data[x][y] < minVal)
                    {
                        minVal = data[x][y];
                    }
                }
            }

            double minIntensity = Math.Abs(minVal);
            double maxIntensity = maxVal + minIntensity;

            /* Create the image for displaying the data.
             */
            Bitmap   png = new Bitmap(width, height, PixelFormat.Format32bppArgb);
            Graphics g   = Graphics.FromImage(png);

            Rectangle rect = new Rectangle(0, 0, width, height);

            g.FillRectangle(Brushes.White, rect);

            /* Set scaleFactor so that the maximum value, after removing
             * the offset, will be 0xff.
             */
            float scaleFactor = (float)(0xff / maxIntensity);

            for (int i = 0; i < numberOfSamplesX; i += incrementX)
            {
                for (int j = 0; j < numberOfSamplesY; j += incrementY)
                {
                    int x = (int)MathUtils.RoundDown(i * horizontalScaleFactor, 0);
                    int y = (int)MathUtils.RoundDown(j * verticalScaleFactor, 0);

                    float  f = data[i][j];
                    double d = (f + minIntensity) * scaleFactor;

                    Color  c                 = Color.White;
                    int    RangedB           = 100;
                    int    RangePaletteIndex = 256;
                    double indexDouble       = VB6Spectrogram.MapToPixelIndex(f, RangedB, RangePaletteIndex);
                    byte   vb6Index          = (byte)indexDouble;
                    c = vb6Spectrogram.LevelPaletteDictionary[vb6Index];
                    png.SetPixel(x, maxYIndex - y, c);
                }
            }

            png.Save(filenameToSave);
            g.Dispose();
        }
        public void drawSpectrogram3(String prefix, String filename, float[][] data)
        {
            float minDb = -65.0f;
            float maxDb = 0.0f;

            double numberOfSamplesX = data.Length;
            double numberOfSamplesY = data[0].Length;

            // set width and height
            int width  = (int)numberOfSamplesX;
            int height = (int)numberOfSamplesY;

            String filenameToSave = String.Format("C:\\{0}-{1}x{2}-{3}.png", prefix, width, height, System.IO.Path.GetFileNameWithoutExtension(filename));

            System.Console.Out.WriteLine("Writing " + filenameToSave);

            double horizontalScaleFactor = (double)width / numberOfSamplesX;
            double verticalScaleFactor   = (double)height / numberOfSamplesY;

            int maxYIndex = height - 1;

            // Now, you need to figure out the incremental jump between samples to adjust for the scale factor. This works out to be:
            int incrementX = (int)(numberOfSamplesX / (numberOfSamplesX * horizontalScaleFactor));

            if (incrementX == 0)
            {
                incrementX = 1;
            }

            int incrementY = (int)(numberOfSamplesY / (numberOfSamplesY * verticalScaleFactor));

            if (incrementY == 0)
            {
                incrementY = 1;
            }

            // prepare the data
            // retrieve the highest and lowest value
            double maxVal = double.MinValue;
            double minVal = double.MaxValue;

            for (int x = 0; x < data.Length; x++)
            {
                for (int y = 0; y < data[x].Length; y++)
                {
                    if (data[x][y] > maxVal)
                    {
                        maxVal = data[x][y];
                    }

                    if (data[x][y] < minVal)
                    {
                        minVal = data[x][y];
                    }
                }
            }

            float maxValdB = MathUtils.AmplitudeToDecibel((float)maxVal, minDb, maxDb);
            float minValdB = MathUtils.AmplitudeToDecibel((float)minVal, minDb, maxDb);

            double minIntensity = Math.Abs(minVal);
            double maxIntensity = maxVal + minIntensity;

            System.Console.Out.WriteLine("min value: {0}", minVal);
            System.Console.Out.WriteLine("max value: {0}", maxVal);
            System.Console.Out.WriteLine("min value: {0} dB", minValdB);
            System.Console.Out.WriteLine("max value: {0} dB", maxValdB);
            System.Console.Out.WriteLine("min intensity: {0}", minIntensity);
            System.Console.Out.WriteLine("max intensity: {0}", maxIntensity);

            // Create the image for displaying the data.
            Bitmap   png = new Bitmap(width, height, PixelFormat.Format32bppArgb);
            Graphics g   = Graphics.FromImage(png);

            Rectangle rect = new Rectangle(0, 0, width, height);

            g.FillRectangle(Brushes.White, rect);

            for (int i = 0; i < numberOfSamplesX; i += incrementX)
            {
                for (int j = 0; j < numberOfSamplesY; j += incrementY)
                {
                    int x = (int)MathUtils.RoundDown(i * horizontalScaleFactor, 0);
                    int y = (int)MathUtils.RoundDown(j * verticalScaleFactor, 0);

                    float amplitude = data[i][j];
                    float dB        = MathUtils.AmplitudeToDecibel(amplitude, minDb, maxDb);

                    int color = (int)MathUtils.ConvertAndMainainRatio(dB, minValdB, maxValdB, 0, 256);
                    //Color c = VB6Spectrogram.PaletteValueColor(color, 256);
                    Color c = VB6Spectrogram.GreyPaletteValueColor(color, 256);
                    png.SetPixel(x, maxYIndex - y, c);
                }
            }

            png = ColorUtils.Colorize(png, 255, ColorUtils.ColorPaletteType.SOX);
            png.Save(filenameToSave);
            g.Dispose();
        }
Exemplo n.º 3
0
        // see https://code.google.com/p/jstk/source/browse/trunk/jstk/src/de/fau/cs/jstk/?r=154#jstk%2Fvc
        public void drawSpectrogram1(String prefix, String filename, float[][] data)
        {
            VB6Spectrogram vb6Spectrogram = new VB6Spectrogram();
            vb6Spectrogram.ComputeColorPalette();

            double numberOfSamplesX = data.Length;
            double numberOfSamplesY = data[0].Length;

            int width = (int) numberOfSamplesX;
            int height = (int) numberOfSamplesY;

            String filenameToSave = String.Format("C:\\{0}-{1}x{2}-{3}.png", prefix, width, height, System.IO.Path.GetFileNameWithoutExtension(filename));

            System.Console.Out.WriteLine("Writing " + filenameToSave);

            int maxYIndex = height - 1;
            double horizontalScaleFactor = (double) width / numberOfSamplesX;
            double verticalScaleFactor = (double) height/ numberOfSamplesY;

            // Now, you need to figure out the incremental jump between samples to adjust for the scale factor. This works out to be:
            int incrementX = (int) (numberOfSamplesX / (numberOfSamplesX * horizontalScaleFactor));
            if (incrementX == 0) incrementX = 1;

            int incrementY = (int) (numberOfSamplesY / (numberOfSamplesY * verticalScaleFactor));
            if (incrementY == 0) incrementY = 1;

            // prepare the data:
            double maxVal = double.MinValue;
            double minVal = double.MaxValue;

            for(int x = 0; x < data.Length; x++)
            {
                for(int y = 0; y < data[x].Length; y++)
                {
                    if (data[x][y] > maxVal)
                        maxVal = data[x][y];
                    if (data[x][y] < minVal)
                        minVal = data[x][y];
                }
            }

            double minIntensity = Math.Abs(minVal);
            double maxIntensity = maxVal + minIntensity;

            /* Create the image for displaying the data.
             */
            Bitmap png = new Bitmap(width, height, PixelFormat.Format32bppArgb );
            Graphics g = Graphics.FromImage(png);

            Rectangle rect = new Rectangle(0, 0, width, height);
            g.FillRectangle(Brushes.White, rect);

            /* Set scaleFactor so that the maximum value, after removing
             * the offset, will be 0xff.
             */
            float scaleFactor = (float)(0xff / maxIntensity);

            for (int i = 0; i < numberOfSamplesX; i += incrementX)
            {
                for (int j = 0; j < numberOfSamplesY; j += incrementY)
                {
                    int x = (int) MathUtils.RoundDown(i*horizontalScaleFactor,0);
                    int y = (int) MathUtils.RoundDown(j*verticalScaleFactor,0);

                    float f = data[i][j];
                    double d = (f + minIntensity) * scaleFactor;

                    Color c = Color.White;
                    int RangedB = 100;
                    int RangePaletteIndex = 256;
                    double indexDouble = VB6Spectrogram.MapToPixelIndex(f, RangedB, RangePaletteIndex);
                    byte vb6Index = (byte) indexDouble;
                    c = vb6Spectrogram.LevelPaletteDictionary[vb6Index];
                    png.SetPixel(x, maxYIndex - y, c);
                }
            }

            png.Save(filenameToSave);
            g.Dispose();
        }