public void SetPosition(Vector3 pos) { transform.position = StreamerManager.GetTilePosition(pos); }
public void SetPosition(float x, float y, float z) { transform.position = StreamerManager.GetTilePosition(x, y, z); }
public void SetPosition(Vector3 pos) { transform.position = StreamerManager.GetTilePosition(pos); }
public void SetPosition(float x, float y, float z) { transform.position = StreamerManager.GetTilePosition(x, y, z); }