private void GetObstacles()
        {
            var obstacles = ObstacleFactory.ObstacleProfiles;

            //var obstacles = Enum.GetValues(typeof(ObstacleType)).Cast<ObstacleType>();

            foreach (var profile in obstacles)
            {
                var obst = new Obstacle(profile);
                Obstacles.Add(obst.ToObstacleViewModel());
            }
        }
        private void GetObstacles()
        {
            var obstacles = ObstacleProfiles;

            foreach (var profile in obstacles)
            {
                var obst = new Obstacle(profile);
                if (obst.Type == "Brak") continue;

                Obstacles.Add(obst.ToObstacleViewModel());
            }
        }