private void ConvertAndWriteFDL(IsolatedStorageFileStream fs, Media sound)
 {
     using (MemoryStream inputFdlStream = new MemoryStream(sound.Data))
     {
         using (Stream outputWavStream = new WF.Player.Core.Formats.FDL().ConvertToWav(inputFdlStream))
         {
             outputWavStream.CopyTo(fs);
         }
     }
 }
		private void ConvertAndWriteFDL(IsolatedStorageFileStream fs, Media sound)
		{
			using (MemoryStream inputFdlStream = new MemoryStream(sound.Data))
			{
				using (Stream outputWavStream = new WF.Player.Core.Formats.FDL().ConvertToWav(inputFdlStream))
				{
					outputWavStream.CopyTo(fs);
				}
			}
		}