Exemplo n.º 1
0
        /// <summary>
        /// overridden Clone function
        /// </summary>
        /// <returns>a clone</returns>
        public override ShapeBase Clone()
        {
            CustomVolumeVertex clone = (CustomVolumeVertex)base.Clone();

            clone._parentShape = this._parentShape;
            return(clone);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Overridden function to insert a vertex
        /// </summary>
        /// <param name="view"></param>
        public override void OnClicked(VisionViewBase view)
        {
            base.OnClicked(view);

            CustomVolumeVertex newVertex = new CustomVolumeVertex();

            newVertex.ChildIndex = _insert;
            EditorManager.Actions.Add(AddShapeAction.CreateAddShapeAction(newVertex, Volume, Volume.ParentLayer, false));
            newVertex.Position = Position;

            EditorManager.ActiveView.Gizmo.SetSingleShape(newVertex, false);
        }
Exemplo n.º 3
0
        public override bool OnMouseClick()
        {
            bool bUpdate = base.OnMouseClick();

            if (_keyMod == KeyModifier.Ctrl)
            {
                Vector3F startRay, endRay;
                Vector3F hitPoint = new Vector3F();
                EditorManager.EngineManager.GetRayAtScreenPos(out startRay, out endRay, MouseX, MouseY, EditorManager.Settings.MaxPickingDistance);
                if (EditorManager.EngineManager.GetTraceHit(startRay, endRay, ref hitPoint))
                {
                    CustomVolumeVertex vertex = new CustomVolumeVertex();
                    EditorManager.Actions.Add(AddShapeAction.CreateAddShapeAction(vertex, _shape, _shape.ParentLayer, true));
                    vertex.CreateEngineInstance(true);
                    vertex.Position = hitPoint;
                    bUpdate         = true;
                }
            }

            return(bUpdate);
        }
 void AddVolumeVertex(CustomVolumeShape volume, Vector3F position)
 {
     CustomVolumeVertex vertex = new CustomVolumeVertex();
       EditorManager.Actions.Add(AddShapeAction.CreateAddShapeAction(vertex, volume, volume.ParentLayer, true));
       vertex.CreateEngineInstance(true);
       vertex.Position = position;
 }
        public override bool OnMouseClick()
        {
            bool bUpdate = base.OnMouseClick();

              if (_keyMod == KeyModifier.Ctrl)
              {
            Vector3F startRay, endRay;
            Vector3F hitPoint = new Vector3F();
            EditorManager.EngineManager.GetRayAtScreenPos(out startRay, out endRay, MouseX, MouseY, EditorManager.Settings.MaxPickingDistance);
            if (EditorManager.EngineManager.GetTraceHit(startRay, endRay, ref hitPoint))
            {
              CustomVolumeVertex vertex = new CustomVolumeVertex();
              EditorManager.Actions.Add(AddShapeAction.CreateAddShapeAction(vertex, _shape, _shape.ParentLayer, true));
              vertex.CreateEngineInstance(true);
              vertex.Position = hitPoint;
              bUpdate = true;
            }
              }

              return bUpdate;
        }
        /// <summary>
        /// Overridden function to insert a vertex
        /// </summary>
        /// <param name="view"></param>
        public override void OnClicked(VisionViewBase view)
        {
            base.OnClicked(view);

              CustomVolumeVertex newVertex = new CustomVolumeVertex();
              newVertex.ChildIndex = _insert;
              EditorManager.Actions.Add(AddShapeAction.CreateAddShapeAction(newVertex, Volume, Volume.ParentLayer, false));
              newVertex.Position = Position;

              EditorManager.ActiveView.Gizmo.SetSingleShape(newVertex, false);
        }