Exemplo n.º 1
0
        private void UpdateHero()
        {
            var obsCount  = ObserversCount;
            var sentCount = SentriesCount;

            if (Observers > obsCount)
            {
                if (!WardGiven && !WardDropped(ClassID.CDOTA_Item_ObserverWard))
                {
                    MapWard.Add(Hero, ClassID.CDOTA_NPC_Observer_Ward);
                }
                Observers = obsCount;
            }
            else if (Observers < obsCount && !WardTaken)
            {
                Observers = obsCount;
            }

            if (Sentries > sentCount)
            {
                if (!WardGiven && !WardDropped(ClassID.CDOTA_Item_SentryWard))
                {
                    MapWard.Add(Hero, ClassID.CDOTA_NPC_Observer_Ward_TrueSight);
                }
                Sentries = sentCount;
            }
            else if (Sentries < sentCount && !WardTaken)
            {
                Sentries = sentCount;
            }
        }
Exemplo n.º 2
0
        private static void Game_OnUpdate(EventArgs args)
        {
            if (!Utils.SleepCheck("VisionControl.Delay"))
            {
                return;
            }

            if (!inGame)
            {
                Hero = ObjectManager.LocalHero;

                if (!Game.IsInGame || Hero == null)
                {
                    Utils.Sleep(1000, "VisionControl.Delay");
                    return;
                }

                Heroes.GetByTeam(Team.Radiant);

                MapWard.Clear();
                HeroWard.Clear();

                inGame = true;
            }

            if (!Game.IsInGame)
            {
                inGame = false;
                return;
            }

            if (Menu.Item("enabled").GetValue <bool>())
            {
                HeroWard.Update();
                MapWard.Update();
            }

            Utils.Sleep(333, "VisionControl.Delay");
        }
Exemplo n.º 3
0
        private static void Main()
        {
            Menu.AddItem(new MenuItem("enabled", "Enabled").SetValue(true))
            .ValueChanged += (sender, arg) => { MapWard.ChangeParticles(arg.GetNewValue <bool>()); };
            Menu.AddItem(new MenuItem("minimap", "Show on minimap").SetValue(true));
            Menu.AddItem(new MenuItem("size", "Map icon size").SetValue(new Slider(4, 2, 8)));
            Menu.AddItem(new MenuItem("minimapSize", "Minimap icon size").SetValue(new Slider(5, 2, 10)))
            .ValueChanged +=
                (sender, arg) => { MapWard.ChangeMinimapWardPosition(arg.GetNewValue <Slider>().Value); };
            Menu.AddItem(new MenuItem("hide", "Smart icon hide").SetValue(true)
                         .SetTooltip("Ward icon will be hidden if enemy ward is visible"))
            .ValueChanged += (sender, arg) => { MapWard.ResetIconHide(arg.GetNewValue <bool>()); };
            Menu.AddItem(new MenuItem("notification", "Notification").SetValue(true)
                         .SetTooltip("Shows side message when enemy placed ward"));
            Menu.AddItem(new MenuItem("size", "Icon size").SetValue(new Slider(4, 2, 8)));

            var rangesMenu = new Menu("Ward ranges", "rangesMenu");

            rangesMenu.AddItem(new MenuItem("enabledRanges", "Show ranges").SetValue(true))
            .ValueChanged += (sender, arg) => { MapWard.ChangeParticles(arg.GetNewValue <bool>(), true); };
            rangesMenu.AddItem(new MenuItem("observer", "Observer colors"));
            rangesMenu.AddItem(new MenuItem("red", "Red").SetValue(new Slider(255, 0, 255)))
            .SetFontStyle(fontColor: Color.IndianRed)
            .ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward, Color.Red, arg.GetNewValue <Slider>().Value);
            };
            rangesMenu.AddItem(new MenuItem("green", "Green").SetValue(new Slider(255, 0, 255)))
            .SetFontStyle(fontColor: Color.LightGreen)
            .ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward, Color.Green, arg.GetNewValue <Slider>().Value);
            };
            rangesMenu.AddItem(new MenuItem("blue", "Blue").SetValue(new Slider(0, 0, 255)))
            .SetFontStyle(fontColor: Color.LightBlue).ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward, Color.Blue, arg.GetNewValue <Slider>().Value);
            };
            rangesMenu.AddItem(new MenuItem("sentry", "Sentry colors"));
            rangesMenu.AddItem(new MenuItem("redS", "Red").SetValue(new Slider(0, 0, 255)))
            .SetFontStyle(fontColor: Color.IndianRed)
            .ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward_TrueSight, Color.Red,
                                    arg.GetNewValue <Slider>().Value);
            };
            rangesMenu.AddItem(new MenuItem("greenS", "Green").SetValue(new Slider(135, 0, 255)))
            .SetFontStyle(fontColor: Color.LightGreen)
            .ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward_TrueSight, Color.Green,
                                    arg.GetNewValue <Slider>().Value);
            };
            rangesMenu.AddItem(new MenuItem("blueS", "Blue").SetValue(new Slider(255, 0, 255)))
            .SetFontStyle(fontColor: Color.LightBlue).ValueChanged +=
                (sender, arg) => {
                MapWard.ChangeColor(ClassID.CDOTA_NPC_Observer_Ward_TrueSight, Color.Blue,
                                    arg.GetNewValue <Slider>().Value);
            };

            var timerMenu = new Menu("Ward timers", "timerMenu");

            timerMenu.AddItem(new MenuItem("enabledTimer", "Show timers").SetValue(true));
            timerMenu.AddItem(new MenuItem("sizeTimer", "Text size").SetValue(new Slider(4, 2, 8)));
            timerMenu.AddItem(new MenuItem("timer", "Timer colors"));
            timerMenu.AddItem(new MenuItem("redT", "Red").SetValue(new Slider(0, 0, 255)))
            .SetFontStyle(fontColor: Color.IndianRed);
            timerMenu.AddItem(new MenuItem("greenT", "Green").SetValue(new Slider(255, 0, 255)))
            .SetFontStyle(fontColor: Color.LightGreen);
            timerMenu.AddItem(new MenuItem("blueT", "Blue").SetValue(new Slider(0, 0, 255)))
            .SetFontStyle(fontColor: Color.LightBlue);

            Menu.AddSubMenu(rangesMenu);
            Menu.AddSubMenu(timerMenu);

            Menu.AddToMainMenu();

            Game.OnUpdate  += Game_OnUpdate;
            Drawing.OnDraw += Drawing_OnDraw;
        }