Exemplo n.º 1
0
        public PositionSpec Render(Graphics g, Rectangle screen, double scale, Point mousePos)
        {
            PositionSpec result = RubikCube.Render(g, screen, scale, mousePos);

            if (Rotating)
            {
                RubikCube.LayerRotation[rotationLayer] += rotationStep;
                if ((rotationTarget > 0 && RubikCube.LayerRotation[rotationLayer] >= rotationTarget) || (rotationTarget < 0 && RubikCube.LayerRotation[rotationLayer] <= rotationTarget))
                {
                    resetFlags(true);
                }
            }
            return(result);
        }