Exemplo n.º 1
0
        private static void ApplyPresetVertexStream(GameObject gameObject, ShaderPresetData preset)
        {
            var psr = gameObject.GetComponent <ParticleSystemRenderer>();

            if (psr == null)
            {
                return;
            }

            CustomDataUtility.SetVertexStream(psr, preset);
        }
Exemplo n.º 2
0
 private static void ApplyPresetVertexStream(ParticleSystemRenderer psr, ShaderPresetData preset)
 {
     CustomDataUtility.SetVertexStream(psr, preset);
 }