Exemplo n.º 1
0
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            tmpAllGizmos.Clear();
            tmpAllGizmos.AddRange(gizmos);
            tmpAllGizmos.SortStable((Gizmo lhs, Gizmo rhs) => lhs.order.CompareTo(rhs.order));
            gizmoGroups.Clear();
            for (int i = 0; i < tmpAllGizmos.Count; i++)
            {
                Gizmo gizmo = tmpAllGizmos[i];
                bool  flag  = false;
                for (int j = 0; j < gizmoGroups.Count; j++)
                {
                    if (gizmoGroups[j][0].GroupsWith(gizmo))
                    {
                        flag = true;
                        gizmoGroups[j].Add(gizmo);
                        gizmoGroups[j][0].MergeWith(gizmo);
                        break;
                    }
                }
                if (!flag)
                {
                    List <Gizmo> list = new List <Gizmo>();
                    list.Add(gizmo);
                    gizmoGroups.Add(list);
                }
            }
            firstGizmos.Clear();
            for (int k = 0; k < gizmoGroups.Count; k++)
            {
                List <Gizmo> list2  = gizmoGroups[k];
                Gizmo        gizmo2 = null;
                for (int l = 0; l < list2.Count; l++)
                {
                    if (!list2[l].disabled)
                    {
                        gizmo2 = list2[l];
                        break;
                    }
                }
                if (gizmo2 == null)
                {
                    gizmo2 = list2.FirstOrDefault();
                }
                if (gizmo2 != null)
                {
                    firstGizmos.Add(gizmo2);
                }
            }
            drawnHotKeys.Clear();
            float num      = (float)(UI.screenWidth - 147);
            float maxWidth = num - startX;

            Text.Font = GameFont.Tiny;
            float   num2         = (float)(UI.screenHeight - 35);
            Vector2 gizmoSpacing = GizmoSpacing;
            Vector2 topLeft      = new Vector2(startX, num2 - gizmoSpacing.y - 75f);

            mouseoverGizmo = null;
            Gizmo interactedGiz = null;
            Event ev            = null;
            Gizmo floatMenuGiz  = null;

            for (int m = 0; m < firstGizmos.Count; m++)
            {
                Gizmo gizmo3 = firstGizmos[m];
                if (gizmo3.Visible)
                {
                    if (topLeft.x + gizmo3.GetWidth(maxWidth) > num)
                    {
                        topLeft.x = startX;
                        float   y             = topLeft.y;
                        Vector2 gizmoSpacing2 = GizmoSpacing;
                        topLeft.y = y - (75f + gizmoSpacing2.x);
                    }
                    heightDrawnFrame = Time.frameCount;
                    heightDrawn      = (float)UI.screenHeight - topLeft.y;
                    GizmoResult gizmoResult = gizmo3.GizmoOnGUI(topLeft, maxWidth);
                    if (gizmoResult.State == GizmoState.Interacted)
                    {
                        ev            = gizmoResult.InteractEvent;
                        interactedGiz = gizmo3;
                    }
                    else if (gizmoResult.State == GizmoState.OpenedFloatMenu)
                    {
                        floatMenuGiz = gizmo3;
                    }
                    if ((int)gizmoResult.State >= 1)
                    {
                        mouseoverGizmo = gizmo3;
                    }
                    float   x2            = topLeft.x;
                    float   y2            = topLeft.y;
                    float   width         = gizmo3.GetWidth(maxWidth);
                    Vector2 gizmoSpacing3 = GizmoSpacing;
                    Rect    rect          = new Rect(x2, y2, width, 75f + gizmoSpacing3.y);
                    rect = rect.ContractedBy(-12f);
                    GenUI.AbsorbClicksInRect(rect);
                    float   x3            = topLeft.x;
                    float   width2        = gizmo3.GetWidth(maxWidth);
                    Vector2 gizmoSpacing4 = GizmoSpacing;
                    topLeft.x = x3 + (width2 + gizmoSpacing4.x);
                }
            }
            if (interactedGiz != null)
            {
                List <Gizmo> list3 = gizmoGroups.First((List <Gizmo> group) => group.Contains(interactedGiz));
                for (int n = 0; n < list3.Count; n++)
                {
                    Gizmo gizmo4 = list3[n];
                    if (gizmo4 != interactedGiz && !gizmo4.disabled && interactedGiz.InheritInteractionsFrom(gizmo4))
                    {
                        gizmo4.ProcessInput(ev);
                    }
                }
                interactedGiz.ProcessInput(ev);
                Event.current.Use();
            }
            else if (floatMenuGiz != null)
            {
                List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                foreach (FloatMenuOption rightClickFloatMenuOption in floatMenuGiz.RightClickFloatMenuOptions)
                {
                    list4.Add(rightClickFloatMenuOption);
                }
                List <Gizmo> list5 = gizmoGroups.First((List <Gizmo> group) => group.Contains(floatMenuGiz));
                Action       prevAction;
                Action       localOptionAction;
                for (int num3 = 0; num3 < list5.Count; num3++)
                {
                    Gizmo gizmo5 = list5[num3];
                    if (gizmo5 != floatMenuGiz && !gizmo5.disabled && floatMenuGiz.InheritFloatMenuInteractionsFrom(gizmo5))
                    {
                        foreach (FloatMenuOption rightClickFloatMenuOption2 in gizmo5.RightClickFloatMenuOptions)
                        {
                            FloatMenuOption floatMenuOption = list4.Find((FloatMenuOption x) => x.Label == rightClickFloatMenuOption2.Label);
                            if (floatMenuOption == null)
                            {
                                list4.Add(rightClickFloatMenuOption2);
                            }
                            else if (!rightClickFloatMenuOption2.Disabled)
                            {
                                if (!floatMenuOption.Disabled)
                                {
                                    prevAction             = floatMenuOption.action;
                                    localOptionAction      = rightClickFloatMenuOption2.action;
                                    floatMenuOption.action = delegate
                                    {
                                        prevAction();
                                        localOptionAction();
                                    };
                                }
                                else if (floatMenuOption.Disabled)
                                {
                                    list4[list4.IndexOf(floatMenuOption)] = rightClickFloatMenuOption2;
                                }
                            }
                        }
                    }
                }
                Event.current.Use();
                if (list4.Any())
                {
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            gizmoGroups.Clear();
            firstGizmos.Clear();
            tmpAllGizmos.Clear();
        }
        public override GizmoResult GizmoOnGUI(Vector2 topLeft, float maxWidth)
        {
            Room room = Room;

            if (room == null)
            {
                return(new GizmoResult(GizmoState.Clear));
            }
            Rect rect = new Rect(topLeft.x, topLeft.y, GetWidth(maxWidth), 75f);

            Widgets.DrawWindowBackground(rect);
            Text.WordWrap = false;
            GUI.BeginGroup(rect);
            Rect rect2 = rect.AtZero().ContractedBy(10f);

            Text.Font = GameFont.Small;
            Rect  rect3 = new Rect(rect2.x, rect2.y - 2f, rect2.width, 100f);
            float stat  = room.GetStat(RoomStatDefOf.Impressiveness);
            RoomStatScoreStage scoreStage = RoomStatDefOf.Impressiveness.GetScoreStage(stat);
            TaggedString       str        = room.Role.LabelCap + ", " + scoreStage.label + " (" + RoomStatDefOf.Impressiveness.ScoreToString(stat) + ")";

            Widgets.Label(rect3, str.Truncate(rect3.width));
            float num = rect2.y + Text.LineHeight + Text.SpaceBetweenLines + 7f;

            GUI.color = RoomStatsColor;
            Text.Font = GameFont.Tiny;
            List <RoomStatDef> allDefsListForReading = DefDatabase <RoomStatDef> .AllDefsListForReading;
            int num2 = 0;

            for (int i = 0; i < allDefsListForReading.Count; i++)
            {
                if (!allDefsListForReading[i].isHidden && allDefsListForReading[i] != RoomStatDefOf.Impressiveness)
                {
                    float stat2 = room.GetStat(allDefsListForReading[i]);
                    RoomStatScoreStage scoreStage2 = allDefsListForReading[i].GetScoreStage(stat2);
                    Rect   rect4 = ((num2 % 2 == 0) ? new Rect(rect2.x, num, rect2.width / 2f, 100f) : new Rect(rect2.x + rect2.width / 2f, num, rect2.width / 2f, 100f));
                    string str2  = scoreStage2.label.CapitalizeFirst() + " (" + allDefsListForReading[i].ScoreToString(stat2) + ")";
                    Widgets.Label(rect4, str2.Truncate(rect4.width));
                    if (num2 % 2 == 1)
                    {
                        num += Text.LineHeight + Text.SpaceBetweenLines;
                    }
                    num2++;
                }
            }
            GUI.color = Color.white;
            Text.Font = GameFont.Small;
            GUI.EndGroup();
            Text.WordWrap = true;
            GenUI.AbsorbClicksInRect(rect);
            if (Mouse.IsOver(rect))
            {
                Rect windowRect = EnvironmentStatsDrawer.GetWindowRect(shouldShowBeauty: false, shouldShowRoomStats: true);
                Find.WindowStack.ImmediateWindow(74975, windowRect, WindowLayer.Super, delegate
                {
                    float curY = 12f;
                    EnvironmentStatsDrawer.DoRoomInfo(room, ref curY, windowRect);
                });
                return(new GizmoResult(GizmoState.Mouseover));
            }
            return(new GizmoResult(GizmoState.Clear));
        }
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            GizmoGridDrawer.tmpAllGizmos.Clear();
            GizmoGridDrawer.tmpAllGizmos.AddRange(gizmos);
            GizmoGridDrawer.tmpAllGizmos.SortStable((Gizmo lhs, Gizmo rhs) => lhs.order.CompareTo(rhs.order));
            GizmoGridDrawer.gizmoGroups.Clear();
            for (int i = 0; i < GizmoGridDrawer.tmpAllGizmos.Count; i++)
            {
                Gizmo gizmo = GizmoGridDrawer.tmpAllGizmos[i];
                bool  flag  = false;
                for (int j = 0; j < GizmoGridDrawer.gizmoGroups.Count; j++)
                {
                    if (GizmoGridDrawer.gizmoGroups[j][0].GroupsWith(gizmo))
                    {
                        flag = true;
                        GizmoGridDrawer.gizmoGroups[j].Add(gizmo);
                        GizmoGridDrawer.gizmoGroups[j][0].MergeWith(gizmo);
                        break;
                    }
                }
                if (!flag)
                {
                    List <Gizmo> list = new List <Gizmo>();
                    list.Add(gizmo);
                    GizmoGridDrawer.gizmoGroups.Add(list);
                }
            }
            GizmoGridDrawer.firstGizmos.Clear();
            for (int k = 0; k < GizmoGridDrawer.gizmoGroups.Count; k++)
            {
                List <Gizmo> list2  = GizmoGridDrawer.gizmoGroups[k];
                Gizmo        gizmo2 = null;
                for (int l = 0; l < list2.Count; l++)
                {
                    if (!list2[l].disabled)
                    {
                        gizmo2 = list2[l];
                        break;
                    }
                }
                if (gizmo2 == null)
                {
                    gizmo2 = list2.FirstOrDefault <Gizmo>();
                }
                if (gizmo2 != null)
                {
                    GizmoGridDrawer.firstGizmos.Add(gizmo2);
                }
            }
            GizmoGridDrawer.drawnHotKeys.Clear();
            float num      = (float)(UI.screenWidth - 147);
            float maxWidth = num - startX;

            Text.Font = GameFont.Tiny;
            Vector2 topLeft = new Vector2(startX, (float)(UI.screenHeight - 35) - GizmoGridDrawer.GizmoSpacing.y - 75f);

            mouseoverGizmo = null;
            Gizmo interactedGiz = null;
            Event ev            = null;
            Gizmo floatMenuGiz  = null;

            for (int m = 0; m < GizmoGridDrawer.firstGizmos.Count; m++)
            {
                Gizmo gizmo3 = GizmoGridDrawer.firstGizmos[m];
                if (gizmo3.Visible)
                {
                    if (topLeft.x + gizmo3.GetWidth(maxWidth) > num)
                    {
                        topLeft.x  = startX;
                        topLeft.y -= 75f + GizmoGridDrawer.GizmoSpacing.x;
                    }
                    GizmoGridDrawer.heightDrawnFrame = Time.frameCount;
                    GizmoGridDrawer.heightDrawn      = (float)UI.screenHeight - topLeft.y;
                    GizmoResult gizmoResult = gizmo3.GizmoOnGUI(topLeft, maxWidth);
                    if (gizmoResult.State == GizmoState.Interacted)
                    {
                        ev            = gizmoResult.InteractEvent;
                        interactedGiz = gizmo3;
                    }
                    else if (gizmoResult.State == GizmoState.OpenedFloatMenu)
                    {
                        floatMenuGiz = gizmo3;
                    }
                    if (gizmoResult.State >= GizmoState.Mouseover)
                    {
                        mouseoverGizmo = gizmo3;
                    }
                    Rect rect = new Rect(topLeft.x, topLeft.y, gizmo3.GetWidth(maxWidth), 75f + GizmoGridDrawer.GizmoSpacing.y);
                    rect = rect.ContractedBy(-12f);
                    GenUI.AbsorbClicksInRect(rect);
                    topLeft.x += gizmo3.GetWidth(maxWidth) + GizmoGridDrawer.GizmoSpacing.x;
                }
            }
            if (interactedGiz != null)
            {
                List <Gizmo> list3 = GizmoGridDrawer.gizmoGroups.First((List <Gizmo> group) => group.Contains(interactedGiz));
                for (int n = 0; n < list3.Count; n++)
                {
                    Gizmo gizmo4 = list3[n];
                    if (gizmo4 != interactedGiz && !gizmo4.disabled && interactedGiz.InheritInteractionsFrom(gizmo4))
                    {
                        gizmo4.ProcessInput(ev);
                    }
                }
                interactedGiz.ProcessInput(ev);
                Event.current.Use();
            }
            else if (floatMenuGiz != null)
            {
                List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                foreach (FloatMenuOption item in floatMenuGiz.RightClickFloatMenuOptions)
                {
                    list4.Add(item);
                }
                List <Gizmo> list5 = GizmoGridDrawer.gizmoGroups.First((List <Gizmo> group) => group.Contains(floatMenuGiz));
                for (int num2 = 0; num2 < list5.Count; num2++)
                {
                    Gizmo gizmo5 = list5[num2];
                    if (gizmo5 != floatMenuGiz && !gizmo5.disabled && floatMenuGiz.InheritFloatMenuInteractionsFrom(gizmo5))
                    {
                        using (IEnumerator <FloatMenuOption> enumerator2 = gizmo5.RightClickFloatMenuOptions.GetEnumerator())
                        {
                            while (enumerator2.MoveNext())
                            {
                                FloatMenuOption option          = enumerator2.Current;
                                FloatMenuOption floatMenuOption = list4.Find((FloatMenuOption x) => x.Label == option.Label);
                                if (floatMenuOption == null)
                                {
                                    list4.Add(option);
                                }
                                else if (!option.Disabled)
                                {
                                    if (!floatMenuOption.Disabled)
                                    {
                                        Action prevAction        = floatMenuOption.action;
                                        Action localOptionAction = option.action;
                                        floatMenuOption.action = delegate()
                                        {
                                            prevAction();
                                            localOptionAction();
                                        };
                                    }
                                    else if (floatMenuOption.Disabled)
                                    {
                                        list4[list4.IndexOf(floatMenuOption)] = option;
                                    }
                                }
                            }
                        }
                    }
                }
                Event.current.Use();
                if (list4.Any <FloatMenuOption>())
                {
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            GizmoGridDrawer.gizmoGroups.Clear();
            GizmoGridDrawer.firstGizmos.Clear();
            GizmoGridDrawer.tmpAllGizmos.Clear();
        }
Exemplo n.º 4
0
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            tmpAllGizmos.Clear();
            tmpAllGizmos.AddRange(gizmos);
            tmpAllGizmos.SortStable(SortByOrder);
            gizmoGroups.Clear();
            for (int i = 0; i < tmpAllGizmos.Count; i++)
            {
                Gizmo gizmo = tmpAllGizmos[i];
                bool  flag  = false;
                for (int j = 0; j < gizmoGroups.Count; j++)
                {
                    if (gizmoGroups[j][0].GroupsWith(gizmo))
                    {
                        flag = true;
                        gizmoGroups[j].Add(gizmo);
                        gizmoGroups[j][0].MergeWith(gizmo);
                        break;
                    }
                }
                if (!flag)
                {
                    List <Gizmo> list = SimplePool <List <Gizmo> > .Get();

                    list.Add(gizmo);
                    gizmoGroups.Add(list);
                }
            }
            firstGizmos.Clear();
            for (int k = 0; k < gizmoGroups.Count; k++)
            {
                List <Gizmo> list2  = gizmoGroups[k];
                Gizmo        gizmo2 = null;
                for (int l = 0; l < list2.Count; l++)
                {
                    if (!list2[l].disabled)
                    {
                        gizmo2 = list2[l];
                        break;
                    }
                }
                if (gizmo2 == null)
                {
                    gizmo2 = list2.FirstOrDefault();
                }
                else
                {
                    Command_Toggle command_Toggle = gizmo2 as Command_Toggle;
                    if (command_Toggle != null)
                    {
                        if (!command_Toggle.activateIfAmbiguous && !command_Toggle.isActive())
                        {
                            for (int m = 0; m < list2.Count; m++)
                            {
                                Command_Toggle command_Toggle2 = list2[m] as Command_Toggle;
                                if (command_Toggle2 != null && !command_Toggle2.disabled && command_Toggle2.isActive())
                                {
                                    gizmo2 = list2[m];
                                    break;
                                }
                            }
                        }
                        if (command_Toggle.activateIfAmbiguous && command_Toggle.isActive())
                        {
                            for (int n = 0; n < list2.Count; n++)
                            {
                                Command_Toggle command_Toggle3 = list2[n] as Command_Toggle;
                                if (command_Toggle3 != null && !command_Toggle3.disabled && !command_Toggle3.isActive())
                                {
                                    gizmo2 = list2[n];
                                    break;
                                }
                            }
                        }
                    }
                }
                if (gizmo2 != null)
                {
                    firstGizmos.Add(gizmo2);
                }
            }
            drawnHotKeys.Clear();
            float num      = UI.screenWidth - 147;
            float maxWidth = num - startX;

            Text.Font = GameFont.Tiny;
            Vector2 topLeft = new Vector2(startX, (float)(UI.screenHeight - 35) - GizmoSpacing.y - 75f);

            mouseoverGizmo = null;
            Gizmo gizmo3 = null;
            Event ev     = null;
            Gizmo gizmo4 = null;

            for (int num2 = 0; num2 < firstGizmos.Count; num2++)
            {
                Gizmo gizmo5 = firstGizmos[num2];
                if (gizmo5.Visible)
                {
                    if (topLeft.x + gizmo5.GetWidth(maxWidth) > num)
                    {
                        topLeft.x  = startX;
                        topLeft.y -= 75f + GizmoSpacing.x;
                    }
                    heightDrawnFrame = Time.frameCount;
                    heightDrawn      = (float)UI.screenHeight - topLeft.y;
                    GizmoResult gizmoResult = gizmo5.GizmoOnGUI(topLeft, maxWidth);
                    if (gizmoResult.State == GizmoState.Interacted || (gizmoResult.State == GizmoState.OpenedFloatMenu && gizmo5.RightClickFloatMenuOptions.FirstOrDefault() == null))
                    {
                        ev     = gizmoResult.InteractEvent;
                        gizmo3 = gizmo5;
                    }
                    else if (gizmoResult.State == GizmoState.OpenedFloatMenu)
                    {
                        gizmo4 = gizmo5;
                    }
                    if ((int)gizmoResult.State >= 1)
                    {
                        mouseoverGizmo = gizmo5;
                    }
                    GenUI.AbsorbClicksInRect(new Rect(topLeft.x, topLeft.y, gizmo5.GetWidth(maxWidth), 75f + GizmoSpacing.y).ContractedBy(-12f));
                    topLeft.x += gizmo5.GetWidth(maxWidth) + GizmoSpacing.x;
                }
            }
            if (gizmo3 != null)
            {
                List <Gizmo> list3 = FindMatchingGroup(gizmo3);
                for (int num3 = 0; num3 < list3.Count; num3++)
                {
                    Gizmo gizmo6 = list3[num3];
                    if (gizmo6 != gizmo3 && !gizmo6.disabled && gizmo3.InheritInteractionsFrom(gizmo6))
                    {
                        gizmo6.ProcessInput(ev);
                    }
                }
                gizmo3.ProcessInput(ev);
                Event.current.Use();
            }
            else if (gizmo4 != null)
            {
                List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                foreach (FloatMenuOption rightClickFloatMenuOption in gizmo4.RightClickFloatMenuOptions)
                {
                    list4.Add(rightClickFloatMenuOption);
                }
                List <Gizmo> list5 = FindMatchingGroup(gizmo4);
                Action       prevAction;
                Action       localOptionAction;
                for (int num4 = 0; num4 < list5.Count; num4++)
                {
                    Gizmo gizmo7 = list5[num4];
                    if (gizmo7 != gizmo4 && !gizmo7.disabled && gizmo4.InheritFloatMenuInteractionsFrom(gizmo7))
                    {
                        foreach (FloatMenuOption rightClickFloatMenuOption2 in gizmo7.RightClickFloatMenuOptions)
                        {
                            FloatMenuOption floatMenuOption = null;
                            for (int num5 = 0; num5 < list4.Count; num5++)
                            {
                                if (list4[num5].Label == rightClickFloatMenuOption2.Label)
                                {
                                    floatMenuOption = list4[num5];
                                    break;
                                }
                            }
                            if (floatMenuOption == null)
                            {
                                list4.Add(rightClickFloatMenuOption2);
                            }
                            else if (!rightClickFloatMenuOption2.Disabled)
                            {
                                if (!floatMenuOption.Disabled)
                                {
                                    prevAction             = floatMenuOption.action;
                                    localOptionAction      = rightClickFloatMenuOption2.action;
                                    floatMenuOption.action = delegate
                                    {
                                        prevAction();
                                        localOptionAction();
                                    };
                                }
                                else if (floatMenuOption.Disabled)
                                {
                                    list4[list4.IndexOf(floatMenuOption)] = rightClickFloatMenuOption2;
                                }
                            }
                        }
                    }
                }
                Event.current.Use();
                if (list4.Any())
                {
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            for (int num6 = 0; num6 < gizmoGroups.Count; num6++)
            {
                gizmoGroups[num6].Clear();
                SimplePool <List <Gizmo> > .Return(gizmoGroups[num6]);
            }
            gizmoGroups.Clear();
            firstGizmos.Clear();
            tmpAllGizmos.Clear();
            List <Gizmo> FindMatchingGroup(Gizmo toMatch)
            {
                for (int num7 = 0; num7 < gizmoGroups.Count; num7++)
                {
                    if (gizmoGroups[num7].Contains(toMatch))
                    {
                        return(gizmoGroups[num7]);
                    }
                }
                return(null);
            }
        }
Exemplo n.º 5
0
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            GizmoGridDrawer.gizmoGroups.Clear();
            foreach (Gizmo current in gizmos)
            {
                bool flag = false;
                for (int i = 0; i < GizmoGridDrawer.gizmoGroups.Count; i++)
                {
                    if (GizmoGridDrawer.gizmoGroups[i][0].GroupsWith(current))
                    {
                        flag = true;
                        GizmoGridDrawer.gizmoGroups[i].Add(current);
                        break;
                    }
                }
                if (!flag)
                {
                    List <Gizmo> list = new List <Gizmo>();
                    list.Add(current);
                    GizmoGridDrawer.gizmoGroups.Add(list);
                }
            }
            GizmoGridDrawer.firstGizmos.Clear();
            for (int j = 0; j < GizmoGridDrawer.gizmoGroups.Count; j++)
            {
                List <Gizmo> source = GizmoGridDrawer.gizmoGroups[j];
                Gizmo        gizmo  = source.FirstOrDefault((Gizmo opt) => !opt.disabled);
                if (gizmo == null)
                {
                    gizmo = source.FirstOrDefault <Gizmo>();
                }
                GizmoGridDrawer.firstGizmos.Add(gizmo);
            }
            GizmoGridDrawer.drawnHotKeys.Clear();
            float num = (float)(UI.screenWidth - 140);

            Text.Font = GameFont.Tiny;
            Vector2 topLeft = new Vector2(startX, (float)(UI.screenHeight - 35) - GizmoGridDrawer.GizmoSpacing.y - 75f);

            mouseoverGizmo = null;
            Gizmo interactedGiz = null;
            Event ev            = null;

            for (int k = 0; k < GizmoGridDrawer.firstGizmos.Count; k++)
            {
                Gizmo gizmo2 = GizmoGridDrawer.firstGizmos[k];
                if (gizmo2.Visible)
                {
                    if (topLeft.x + gizmo2.Width + GizmoGridDrawer.GizmoSpacing.x > num)
                    {
                        topLeft.x  = startX;
                        topLeft.y -= 75f + GizmoGridDrawer.GizmoSpacing.x;
                    }
                    GizmoGridDrawer.heightDrawnFrame = Time.frameCount;
                    GizmoGridDrawer.heightDrawn      = (float)UI.screenHeight - topLeft.y;
                    GizmoResult gizmoResult = gizmo2.GizmoOnGUI(topLeft);
                    if (gizmoResult.State == GizmoState.Interacted)
                    {
                        ev            = gizmoResult.InteractEvent;
                        interactedGiz = gizmo2;
                    }
                    if (gizmoResult.State >= GizmoState.Mouseover)
                    {
                        mouseoverGizmo = gizmo2;
                    }
                    Rect rect = new Rect(topLeft.x, topLeft.y, gizmo2.Width, 75f + GizmoGridDrawer.GizmoSpacing.y);
                    rect = rect.ContractedBy(-12f);
                    GenUI.AbsorbClicksInRect(rect);
                    topLeft.x += gizmo2.Width + GizmoGridDrawer.GizmoSpacing.x;
                }
            }
            if (interactedGiz != null)
            {
                List <Gizmo> list2 = GizmoGridDrawer.gizmoGroups.First((List <Gizmo> group) => group.Contains(interactedGiz));
                for (int l = 0; l < list2.Count; l++)
                {
                    Gizmo gizmo3 = list2[l];
                    if (gizmo3 != interactedGiz && !gizmo3.disabled && interactedGiz.InheritInteractionsFrom(gizmo3))
                    {
                        gizmo3.ProcessInput(ev);
                    }
                }
                interactedGiz.ProcessInput(ev);
                Event.current.Use();
            }
        }
Exemplo n.º 6
0
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            GizmoGridDrawer.gizmoGroups.Clear();
            foreach (Gizmo gizmo4 in gizmos)
            {
                bool flag = false;
                int  num  = 0;
                while (num < GizmoGridDrawer.gizmoGroups.Count)
                {
                    if (!GizmoGridDrawer.gizmoGroups[num][0].GroupsWith(gizmo4))
                    {
                        num++;
                        continue;
                    }
                    flag = true;
                    GizmoGridDrawer.gizmoGroups[num].Add(gizmo4);
                    break;
                }
                if (!flag)
                {
                    List <Gizmo> list = new List <Gizmo>();
                    list.Add(gizmo4);
                    GizmoGridDrawer.gizmoGroups.Add(list);
                }
            }
            GizmoGridDrawer.firstGizmos.Clear();
            for (int i = 0; i < GizmoGridDrawer.gizmoGroups.Count; i++)
            {
                List <Gizmo> source = GizmoGridDrawer.gizmoGroups[i];
                Gizmo        gizmo  = source.FirstOrDefault((Gizmo opt) => !opt.disabled);
                if (gizmo == null)
                {
                    gizmo = source.FirstOrDefault();
                }
                GizmoGridDrawer.firstGizmos.Add(gizmo);
            }
            GizmoGridDrawer.drawnHotKeys.Clear();
            float num2 = (float)(UI.screenWidth - 140);

            Text.Font = GameFont.Tiny;
            float   num3         = (float)(UI.screenHeight - 35);
            Vector2 gizmoSpacing = GizmoGridDrawer.GizmoSpacing;
            Vector2 topLeft      = new Vector2(startX, (float)(num3 - gizmoSpacing.y - 75.0));

            mouseoverGizmo = null;
            Gizmo interactedGiz = null;
            Event ev            = null;

            for (int j = 0; j < GizmoGridDrawer.firstGizmos.Count; j++)
            {
                Gizmo gizmo2 = GizmoGridDrawer.firstGizmos[j];
                if (gizmo2.Visible)
                {
                    float   num4          = topLeft.x + gizmo2.Width;
                    Vector2 gizmoSpacing2 = GizmoGridDrawer.GizmoSpacing;
                    if (num4 + gizmoSpacing2.x > num2)
                    {
                        topLeft.x = startX;
                        float   y             = topLeft.y;
                        Vector2 gizmoSpacing3 = GizmoGridDrawer.GizmoSpacing;
                        topLeft.y = (float)(y - (75.0 + gizmoSpacing3.x));
                    }
                    GizmoGridDrawer.heightDrawnFrame = Time.frameCount;
                    GizmoGridDrawer.heightDrawn      = (float)UI.screenHeight - topLeft.y;
                    GizmoResult gizmoResult = gizmo2.GizmoOnGUI(topLeft);
                    if (gizmoResult.State == GizmoState.Interacted)
                    {
                        ev            = gizmoResult.InteractEvent;
                        interactedGiz = gizmo2;
                    }
                    if ((int)gizmoResult.State >= 1)
                    {
                        mouseoverGizmo = gizmo2;
                    }
                    float   x             = topLeft.x;
                    float   y2            = topLeft.y;
                    float   width         = gizmo2.Width;
                    Vector2 gizmoSpacing4 = GizmoGridDrawer.GizmoSpacing;
                    Rect    rect          = new Rect(x, y2, width, (float)(75.0 + gizmoSpacing4.y));
                    rect = rect.ContractedBy(-12f);
                    GenUI.AbsorbClicksInRect(rect);
                    float   x2            = topLeft.x;
                    float   width2        = gizmo2.Width;
                    Vector2 gizmoSpacing5 = GizmoGridDrawer.GizmoSpacing;
                    topLeft.x = x2 + (width2 + gizmoSpacing5.x);
                }
            }
            if (interactedGiz != null)
            {
                List <Gizmo> list2 = GizmoGridDrawer.gizmoGroups.First((List <Gizmo> group) => group.Contains(interactedGiz));
                for (int k = 0; k < list2.Count; k++)
                {
                    Gizmo gizmo3 = list2[k];
                    if (gizmo3 != interactedGiz && !gizmo3.disabled && interactedGiz.InheritInteractionsFrom(gizmo3))
                    {
                        gizmo3.ProcessInput(ev);
                    }
                }
                interactedGiz.ProcessInput(ev);
                Event.current.Use();
            }
        }
        public static void DrawGizmoGrid(IEnumerable <Gizmo> gizmos, float startX, out Gizmo mouseoverGizmo)
        {
            if (Event.current.type == EventType.Layout)
            {
                mouseoverGizmo = null;
                return;
            }
            tmpAllGizmos.Clear();
            tmpAllGizmos.AddRange(gizmos);
            tmpAllGizmos.SortStable(SortByOrder);
            gizmoGroups.Clear();
            for (int i = 0; i < tmpAllGizmos.Count; i++)
            {
                Gizmo gizmo = tmpAllGizmos[i];
                bool  flag  = false;
                for (int j = 0; j < gizmoGroups.Count; j++)
                {
                    if (gizmoGroups[j][0].GroupsWith(gizmo))
                    {
                        flag = true;
                        gizmoGroups[j].Add(gizmo);
                        gizmoGroups[j][0].MergeWith(gizmo);
                        break;
                    }
                }
                if (!flag)
                {
                    List <Gizmo> list = SimplePool <List <Gizmo> > .Get();

                    list.Add(gizmo);
                    gizmoGroups.Add(list);
                }
            }
            firstGizmos.Clear();
            shrinkableCommands.Clear();
            float   num      = UI.screenWidth - 147;
            Vector2 vector   = new Vector2(startX, (float)(UI.screenHeight - 35) - GizmoSpacing.y - 75f);
            float   maxWidth = num - startX;
            int     num2     = 0;

            for (int k = 0; k < gizmoGroups.Count; k++)
            {
                List <Gizmo> list2  = gizmoGroups[k];
                Gizmo        gizmo2 = null;
                for (int l = 0; l < list2.Count; l++)
                {
                    if (!list2[l].disabled)
                    {
                        gizmo2 = list2[l];
                        break;
                    }
                }
                if (gizmo2 == null)
                {
                    gizmo2 = list2.FirstOrDefault();
                }
                else
                {
                    Command_Toggle command_Toggle = gizmo2 as Command_Toggle;
                    if (command_Toggle != null)
                    {
                        if (!command_Toggle.activateIfAmbiguous && !command_Toggle.isActive())
                        {
                            for (int m = 0; m < list2.Count; m++)
                            {
                                Command_Toggle command_Toggle2 = list2[m] as Command_Toggle;
                                if (command_Toggle2 != null && !command_Toggle2.disabled && command_Toggle2.isActive())
                                {
                                    gizmo2 = list2[m];
                                    break;
                                }
                            }
                        }
                        if (command_Toggle.activateIfAmbiguous && command_Toggle.isActive())
                        {
                            for (int n = 0; n < list2.Count; n++)
                            {
                                Command_Toggle command_Toggle3 = list2[n] as Command_Toggle;
                                if (command_Toggle3 != null && !command_Toggle3.disabled && !command_Toggle3.isActive())
                                {
                                    gizmo2 = list2[n];
                                    break;
                                }
                            }
                        }
                    }
                }
                if (gizmo2 != null)
                {
                    Command command;
                    if ((command = gizmo2 as Command) != null && command.shrinkable && command.Visible)
                    {
                        shrinkableCommands.Add(command);
                    }
                    if (vector.x + gizmo2.GetWidth(maxWidth) > num)
                    {
                        vector.x  = startX;
                        vector.y -= 75f + GizmoSpacing.x;
                        num2++;
                    }
                    vector.x += gizmo2.GetWidth(maxWidth) + GizmoSpacing.x;
                    firstGizmos.Add(gizmo2);
                }
            }
            if (num2 > 1 && shrinkableCommands.Count > 1)
            {
                for (int num3 = 0; num3 < shrinkableCommands.Count; num3++)
                {
                    firstGizmos.Remove(shrinkableCommands[num3]);
                }
            }
            else
            {
                shrinkableCommands.Clear();
            }
            drawnHotKeys.Clear();
            Text.Font = GameFont.Tiny;
            Vector2 vector2 = new Vector2(startX, (float)(UI.screenHeight - 35) - GizmoSpacing.y - 75f);

            mouseoverGizmo = null;
            Gizmo interactedGiz   = null;
            Event interactedEvent = null;
            Gizmo floatMenuGiz    = null;

            for (int num4 = 0; num4 < firstGizmos.Count; num4++)
            {
                Gizmo gizmo3 = firstGizmos[num4];
                if (gizmo3.Visible)
                {
                    if (vector2.x + gizmo3.GetWidth(maxWidth) > num)
                    {
                        vector2.x  = startX;
                        vector2.y -= 75f + GizmoSpacing.x;
                    }
                    heightDrawnFrame = Time.frameCount;
                    heightDrawn      = (float)UI.screenHeight - vector2.y;
                    GizmoResult result2 = gizmo3.GizmoOnGUI(vector2, maxWidth);
                    ProcessGizmoState(gizmo3, result2, ref mouseoverGizmo);
                    GenUI.AbsorbClicksInRect(new Rect(vector2.x, vector2.y, gizmo3.GetWidth(maxWidth), 75f + GizmoSpacing.y).ContractedBy(-12f));
                    vector2.x += gizmo3.GetWidth(maxWidth) + GizmoSpacing.x;
                }
            }
            float x    = vector2.x;
            int   num5 = 0;

            for (int num6 = 0; num6 < shrinkableCommands.Count; num6++)
            {
                Command command2      = shrinkableCommands[num6];
                float   getShrunkSize = command2.GetShrunkSize;
                if (vector2.x + getShrunkSize > num)
                {
                    num5++;
                    if (num5 > 1)
                    {
                        x = startX;
                    }
                    vector2.x  = x;
                    vector2.y -= getShrunkSize + 3f;
                }
                Vector2 topLeft = vector2;
                topLeft.y       += getShrunkSize + 3f;
                heightDrawnFrame = Time.frameCount;
                heightDrawn      = Mathf.Min(heightDrawn, (float)UI.screenHeight - topLeft.y);
                GizmoResult result3 = command2.GizmoOnGUIShrunk(topLeft, getShrunkSize);
                ProcessGizmoState(command2, result3, ref mouseoverGizmo);
                GenUI.AbsorbClicksInRect(new Rect(topLeft.x, topLeft.y, getShrunkSize, getShrunkSize + 3f).ExpandedBy(3f));
                vector2.x += getShrunkSize + 3f;
            }
            if (interactedGiz != null)
            {
                List <Gizmo> list3 = FindMatchingGroup(interactedGiz);
                for (int num7 = 0; num7 < list3.Count; num7++)
                {
                    Gizmo gizmo4 = list3[num7];
                    if (gizmo4 != interactedGiz && !gizmo4.disabled && interactedGiz.InheritInteractionsFrom(gizmo4))
                    {
                        gizmo4.ProcessInput(interactedEvent);
                    }
                }
                interactedGiz.ProcessInput(interactedEvent);
                Event.current.Use();
            }
            else if (floatMenuGiz != null)
            {
                List <FloatMenuOption> list4 = new List <FloatMenuOption>();
                foreach (FloatMenuOption rightClickFloatMenuOption in floatMenuGiz.RightClickFloatMenuOptions)
                {
                    list4.Add(rightClickFloatMenuOption);
                }
                List <Gizmo> list5 = FindMatchingGroup(floatMenuGiz);
                for (int num8 = 0; num8 < list5.Count; num8++)
                {
                    Gizmo gizmo5 = list5[num8];
                    if (gizmo5 == floatMenuGiz || gizmo5.disabled || !floatMenuGiz.InheritFloatMenuInteractionsFrom(gizmo5))
                    {
                        continue;
                    }
                    foreach (FloatMenuOption rightClickFloatMenuOption2 in gizmo5.RightClickFloatMenuOptions)
                    {
                        FloatMenuOption floatMenuOption = null;
                        for (int num9 = 0; num9 < list4.Count; num9++)
                        {
                            if (list4[num9].Label == rightClickFloatMenuOption2.Label)
                            {
                                floatMenuOption = list4[num9];
                                break;
                            }
                        }
                        if (floatMenuOption == null)
                        {
                            list4.Add(rightClickFloatMenuOption2);
                        }
                        else
                        {
                            if (rightClickFloatMenuOption2.Disabled)
                            {
                                continue;
                            }
                            if (!floatMenuOption.Disabled)
                            {
                                Action prevAction        = floatMenuOption.action;
                                Action localOptionAction = rightClickFloatMenuOption2.action;
                                floatMenuOption.action = delegate
                                {
                                    prevAction();
                                    localOptionAction();
                                };
                            }
                            else if (floatMenuOption.Disabled)
                            {
                                list4[list4.IndexOf(floatMenuOption)] = rightClickFloatMenuOption2;
                            }
                        }
                    }
                }
                Event.current.Use();
                if (list4.Any())
                {
                    Find.WindowStack.Add(new FloatMenu(list4));
                }
            }
            for (int num10 = 0; num10 < gizmoGroups.Count; num10++)
            {
                gizmoGroups[num10].Clear();
                SimplePool <List <Gizmo> > .Return(gizmoGroups[num10]);
            }
            gizmoGroups.Clear();
            firstGizmos.Clear();
            tmpAllGizmos.Clear();