Exemplo n.º 1
0
 public Can(int p, int s, string t, Light sol, Light purl, CanDispenser cd, CoinReturnButton c)
 {
     price            = p;
     stock            = s;
     type             = t;
     soldOutLight     = sol;
     purchasableLight = purl;
     canDispense      = cd;
     cr = c;
 }
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            coinReturnButton = new CoinReturnButton(this);

            products[0] = new Can(CANPRICES[0], NUMCANS[0], CANNAMES[0], soldOutLight0, purchasableLight0, canDispenser0, coinReturnButton);
            products[1] = new Can(CANPRICES[1], NUMCANS[1], CANNAMES[1], soldOutLight1, purchasableLight1, canDispenser1, coinReturnButton);
            products[2] = new Can(CANPRICES[2], NUMCANS[2], CANNAMES[2], soldOutLight2, purchasableLight2, canDispenser2, coinReturnButton);
            products[3] = new Can(CANPRICES[3], NUMCANS[3], CANNAMES[3], soldOutLight3, purchasableLight3, canDispenser3, coinReturnButton);

            coinsInserted[0] = new Coin(COINVALUES[0], NUMCOINS[0], coinDispenser10Yen);
            coinsInserted[1] = new Coin(COINVALUES[1], NUMCOINS[1], coinDispenser50Yen);
            coinsInserted[2] = new Coin(COINVALUES[2], NUMCOINS[2], coinDispenser100Yen);
            coinsInserted[3] = new Coin(COINVALUES[3], NUMCOINS[3], coinDispenser500Yen);

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit
            purchaseButton0 = new PurchaseButton(products[0]);
            purchaseButton1 = new PurchaseButton(products[1]);
            purchaseButton2 = new PurchaseButton(products[2]);
            purchaseButton3 = new PurchaseButton(products[3]);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            coinInserter10Yen  = new CoinInserter(coinsInserted[0]);
            coinInserter50Yen  = new CoinInserter(coinsInserted[1]);
            coinInserter100Yen = new CoinInserter(coinsInserted[2]);
            coinInserter500Yen = new CoinInserter(coinsInserted[3]);



            // Instantiate your entity and control objectst5

            // Connect these objects

            // Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }
Exemplo n.º 3
0
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit
            CoinArray[0] = new Coin(COINVALUES[0], NUMCOINS[0], coinDispenser10Yen);
            CoinArray[1] = new Coin(COINVALUES[1], NUMCOINS[1], coinDispenser50Yen);
            CoinArray[2] = new Coin(COINVALUES[2], NUMCOINS[2], coinDispenser100Yen);
            CoinArray[3] = new Coin(COINVALUES[3], NUMCOINS[3], coinDispenser500Yen);

            BeverageArray[0] = new Beverage(CANPRICES[0], NUMCANS[0], purchasableLight0, soldOutLight0, canDispenser0);
            BeverageArray[1] = new Beverage(CANPRICES[1], NUMCANS[1], purchasableLight1, soldOutLight1, canDispenser1);
            BeverageArray[2] = new Beverage(CANPRICES[2], NUMCANS[2], purchasableLight2, soldOutLight2, canDispenser2);
            BeverageArray[3] = new Beverage(CANPRICES[3], NUMCANS[3], purchasableLight3, soldOutLight3, canDispenser3);


            VendControl = new VendingControl(CoinArray, BeverageArray, noChangeLight, amountDisplay);
            //these constructors will take the VendingController object
            purchaseButton0 = new PurchaseButton(VendControl, 0);
            purchaseButton1 = new PurchaseButton(VendControl, 1);
            purchaseButton2 = new PurchaseButton(VendControl, 2);
            purchaseButton3 = new PurchaseButton(VendControl, 3);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            //these constructors will take the VendingController object
            coinInserter10Yen  = new CoinInserter(VendControl, 0);
            coinInserter50Yen  = new CoinInserter(VendControl, 1);
            coinInserter100Yen = new CoinInserter(VendControl, 2);
            coinInserter500Yen = new CoinInserter(VendControl, 3);

            coinReturnButton = new CoinReturnButton(VendControl);



            // Display debug information
            displayCanPricesAndNames();
#if DEBUG
            updateDebugDisplays();
#endif
        }
Exemplo n.º 4
0
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            //needed
            _coins.Add(new Money(NUMCOINS[3], COINVALUES[3], coinDispenser500Yen));
            _coins.Add(new Money(NUMCOINS[2], COINVALUES[2], coinDispenser100Yen));
            _coins.Add(new Money(NUMCOINS[1], COINVALUES[1], coinDispenser50Yen));
            _coins.Add(new Money(NUMCOINS[0], COINVALUES[0], coinDispenser10Yen));

            // public Can(string name, int stock, int price, CanDispenser canDispenser, Light purchaseLight, Light soldOutLight)
            _cans.Add(new Can(CANNAMES[0], NUMCANS[0], CANPRICES[0], canDispenser0, purchasableLight0, soldOutLight0));
            _cans.Add(new Can(CANNAMES[1], NUMCANS[1], CANPRICES[1], canDispenser1, purchasableLight1, soldOutLight1));
            _cans.Add(new Can(CANNAMES[2], NUMCANS[2], CANPRICES[2], canDispenser2, purchasableLight2, soldOutLight2));
            _cans.Add(new Can(CANNAMES[3], NUMCANS[3], CANPRICES[3], canDispenser3, purchasableLight3, soldOutLight3));

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit



            purchaseButton0 = new PurchaseButton(_economy, 0);
            purchaseButton1 = new PurchaseButton(_economy, 1);
            purchaseButton2 = new PurchaseButton(_economy, 2);
            purchaseButton3 = new PurchaseButton(_economy, 3);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            coinInserter10Yen  = new CoinInserter(_economy, 3);
            coinInserter50Yen  = new CoinInserter(_economy, 2);
            coinInserter100Yen = new CoinInserter(_economy, 1);
            coinInserter500Yen = new CoinInserter(_economy, 0);

            coinReturnButton = new CoinReturnButton(_economy);

            // Instantiate your entity and control objects
            // Connect these objects
            _economy.SetNoChangeLight(noChangeLight);
            _economy.SetLists(_cans, _coins);

            // Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit



            //purchaseButton0 = new PurchaseButton();
            //purchaseButton1 = new PurchaseButton();
            //purchaseButton2 = new PurchaseButton();
            //purchaseButton3 = new PurchaseButton();

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            //coinInserter10Yen = new CoinInserter();
            //coinInserter50Yen = new CoinInserter();
            //coinInserter100Yen = new CoinInserter();
            //coinInserter500Yen = new CoinInserter();

            //coinReturnButton = new CoinReturnButton();

            // Instantiate your entity and control objects
            // Connect these objects

            canArr[0] = new Can(120, "Coca-Cola", 4, soldOutLight0, purchasableLight0, canDispenser0, displayNumCans0);
            canArr[1] = new Can(170, "Pepsi", 4, soldOutLight1, purchasableLight1, canDispenser1, displayNumCans1);
            canArr[2] = new Can(130, "Dr.Pepper", 4, soldOutLight2, purchasableLight2, canDispenser2, displayNumCans2);
            canArr[3] = new Can(110, "Sprite", 4, soldOutLight3, purchasableLight3, canDispenser3, displayNumCans3);

            coinArr[0] = new Coin(10, 15, coinDispenser10Yen, displayNum10Yen);
            coinArr[1] = new Coin(50, 10, coinDispenser50Yen, displayNum50Yen);
            coinArr[2] = new Coin(100, 5, coinDispenser100Yen, displayNum100Yen);
            coinArr[3] = new Coin(500, 2, coinDispenser500Yen, displayNum500Yen);
            //Coin[] coinToIOMan = { fiveHundred, oneHundred, fifty, ten };

            total = new InputOutputManager(canArr, coinArr, noChangeLight, amountDisplay);


            coinInserter10Yen  = new CoinInserter(0, total);
            coinInserter50Yen  = new CoinInserter(1, total);
            coinInserter100Yen = new CoinInserter(2, total);
            coinInserter500Yen = new CoinInserter(3, total);
            coinReturnButton   = new CoinReturnButton(total);
            purchaseButton0    = new PurchaseButton(0, total);
            purchaseButton1    = new PurchaseButton(1, total);
            purchaseButton2    = new PurchaseButton(2, total);
            purchaseButton3    = new PurchaseButton(3, total);
            // Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }
Exemplo n.º 6
0
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit

            cans = new Can[4] {
                new Can(120, 4, purchasableLight0, soldOutLight0, canDispenser0),
                new Can(170, 4, purchasableLight1, soldOutLight1, canDispenser1),
                new Can(130, 4, purchasableLight2, soldOutLight2, canDispenser2),
                new Can(110, 4, purchasableLight3, soldOutLight3, canDispenser3)
            };

            coins = new Coin[4] {
                new Coin(10, 15, coinDispenser10Yen),
                new Coin(50, 10, coinDispenser50Yen),
                new Coin(100, 5, coinDispenser100Yen),
                new Coin(500, 2, coinDispenser500Yen)
            };

            Purch = new Purchasing(cans, coins, noChangeLight, amountDisplay);

            purchaseButton0 = new PurchaseButton(0, Purch);
            purchaseButton1 = new PurchaseButton(1, Purch);
            purchaseButton2 = new PurchaseButton(2, Purch);
            purchaseButton3 = new PurchaseButton(3, Purch);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            coinInserter10Yen  = new CoinInserter(0, Purch);
            coinInserter50Yen  = new CoinInserter(1, Purch);
            coinInserter100Yen = new CoinInserter(2, Purch);
            coinInserter500Yen = new CoinInserter(3, Purch);

            coinReturnButton = new CoinReturnButton(Purch);

            // Make additional connections

            // Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }
Exemplo n.º 7
0
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit
            //------------DONE------------------
            purchaseButton0 = new PurchaseButton(drink1);
            purchaseButton1 = new PurchaseButton(drink2);
            purchaseButton2 = new PurchaseButton(drink3);
            purchaseButton3 = new PurchaseButton(drink4);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            //-----------DONE--------------
            coinInserter10Yen  = new CoinInserter(yen10);
            coinInserter50Yen  = new CoinInserter(yen50);
            coinInserter100Yen = new CoinInserter(yen100);
            coinInserter500Yen = new CoinInserter(yen500);



            // Instantiate your entity and control objects
            // Connect these objects

            coinInventory[0] = yen10;
            coinInventory[1] = yen50;
            coinInventory[2] = yen100;
            coinInventory[3] = yen500;

            coinReturnButton = new CoinReturnButton(coinInventory);

            drinkInventory[0] = drink1;
            drinkInventory[1] = drink2;
            drinkInventory[2] = drink3;
            drinkInventory[3] = drink4;

            controller = new Controller(coinInventory, drinkInventory);

            //// Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }
Exemplo n.º 8
0
        private void Form1_Load(object sender, EventArgs e)
        {
            amountDisplay = new AmountDisplay(txtAmount);

            displayNum10Yen  = new DebugDisplay(txtNum10Yen);
            displayNum50Yen  = new DebugDisplay(txtNum50Yen);
            displayNum100Yen = new DebugDisplay(txtNum100Yen);
            displayNum500Yen = new DebugDisplay(txtNum500Yen);
            displayPrice0    = new DebugDisplay(txtPrice0);
            displayPrice1    = new DebugDisplay(txtPrice1);
            displayPrice2    = new DebugDisplay(txtPrice2);
            displayPrice3    = new DebugDisplay(txtPrice3);
            displayName0     = new DebugDisplay(txtName0);
            displayName1     = new DebugDisplay(txtName1);
            displayName2     = new DebugDisplay(txtName2);
            displayName3     = new DebugDisplay(txtName3);
            displayNumCans0  = new DebugDisplay(txtNumCan0);
            displayNumCans1  = new DebugDisplay(txtNumCan1);
            displayNumCans2  = new DebugDisplay(txtNumCan2);
            displayNumCans3  = new DebugDisplay(txtNumCan3);

            soldOutLight0 = new Light(pbxSOLight0, Color.Orange);
            soldOutLight1 = new Light(pbxSOLight1, Color.Orange);
            soldOutLight2 = new Light(pbxSOLight2, Color.Orange);
            soldOutLight3 = new Light(pbxSOLight3, Color.Orange);

            noChangeLight = new TimerLight(pbxNoChange, Color.Red, timer1);

            purchasableLight0 = new Light(pbxPurLight0, Color.Aqua);
            purchasableLight1 = new Light(pbxPurLight1, Color.Aqua);
            purchasableLight2 = new Light(pbxPurLight2, Color.Aqua);
            purchasableLight3 = new Light(pbxPurLight3, Color.Aqua);

            coinDispenser10Yen  = new CoinDispenser(txtChange10Yen);
            coinDispenser50Yen  = new CoinDispenser(txtChange50Yen);
            coinDispenser100Yen = new CoinDispenser(txtChange100Yen);
            coinDispenser500Yen = new CoinDispenser(txtChange500Yen);

            // All candispensers share the same output textbox for simulation
            canDispenser0 = new CanDispenser(txtCanDispenser, CANNAMES[0]);
            canDispenser1 = new CanDispenser(txtCanDispenser, CANNAMES[1]);
            canDispenser2 = new CanDispenser(txtCanDispenser, CANNAMES[2]);
            canDispenser3 = new CanDispenser(txtCanDispenser, CANNAMES[3]);

            //initialize cans
            for (int i = 0; i < 4; i++)
            {
                allProduct[i] = new Can(CANNAMES[i], CANPRICES[i], NUMCANS[i]);
                userMoney[i]  = new Coin(COINVALUES[i], NUMCOINS[i]);
            }

            // You must replace the following default constructors with
            // constructors with arguments (non-default constructors)
            // to pass (set) the first object that ButtonPressed() will
            // visit
            purchaseButton0 = new PurchaseButton(allProduct[0]);
            purchaseButton1 = new PurchaseButton(allProduct[1]);
            purchaseButton2 = new PurchaseButton(allProduct[2]);
            purchaseButton3 = new PurchaseButton(allProduct[3]);

            // You must replace the following default constructors with
            // constructors that take armuments to pass the first object that
            // the CoinInserted() will call
            coinInserter10Yen  = new CoinInserter(userMoney[0]);
            coinInserter50Yen  = new CoinInserter(userMoney[1]);
            coinInserter100Yen = new CoinInserter(userMoney[2]);
            coinInserter500Yen = new CoinInserter(userMoney[3]);

            coinReturnButton = new CoinReturnButton(userMoney[0]);

            //add in lights so they can be easily turned on
            allProduct[0].purchaseLight = purchasableLight0;
            allProduct[1].purchaseLight = purchasableLight1;
            allProduct[2].purchaseLight = purchasableLight2;
            allProduct[3].purchaseLight = purchasableLight3;

            allProduct[0].soldOutLight = soldOutLight0;
            allProduct[1].soldOutLight = soldOutLight1;
            allProduct[2].soldOutLight = soldOutLight2;
            allProduct[3].soldOutLight = soldOutLight3;

            allProduct[0].productCanDispenser = canDispenser0;
            allProduct[1].productCanDispenser = canDispenser1;
            allProduct[2].productCanDispenser = canDispenser2;
            allProduct[3].productCanDispenser = canDispenser3;

            CoinDispenser[] tempAllCoinDispensers = { coinDispenser10Yen, coinDispenser50Yen, coinDispenser100Yen, coinDispenser500Yen };
            Coin.AllCoinDispensers = tempAllCoinDispensers;

            // Display debug information
            displayCanPricesAndNames();
            updateDebugDisplays();
        }