public override void OnHitNPC(Item item, NPC target, int damage, float knockback, bool crit) { SkillController.OnHitNPC(this, item, null, target, damage, knockback, crit); }
public override void OnHitNPCWithProj(Projectile proj, NPC target, int damage, float knockback, bool crit) { SkillController.OnHitNPC(this, null, proj, target, damage, knockback, crit); }