public List <Pawn> TryGeneratingBloodline(Pawn childe, BloodlineDef bloodline)
        {
            List <Pawn> tempOldGen = new List <Pawn>(DormantVampires);

            if (bloodline == null)
            {
                bloodline = VampireUtility.RandBloodline;
            }
            Pawn        thirdGenVamp      = tempOldGen.FirstOrDefault(x => x?.VampComp() is CompVampire v && v.Generation == 3 && v.Bloodline == bloodline);
            List <Pawn> futureGenerations = new List <Pawn>();
            Pawn        curSire           = thirdGenVamp;

            if (curSire == null)
            {
                Log.Error("Cannot find third generation sire.");
                return(null);
            }
            for (int curGen = 4; curGen < 14; curGen++)
            {
                Pawn newVamp = VampireGen.GenerateVampire(curGen, bloodline, curSire);
                futureGenerations.Add(newVamp);
                curSire = newVamp;
            }
            activeVampires.AddRange(futureGenerations);
            PrintVampires();
            return(futureGenerations);
        }
        public static void DebugCommand_SpawnVampire(Pawn p)
        {
            Pawn randomVampire =
                VampireGen.GenerateVampire(VampireGen.RandHigherGeneration, VampireUtility.RandBloodline, null);

            GenSpawn.Spawn(randomVampire, UI.MouseCell(), Find.CurrentMap);
        }
        // Verse.Dialog_DebugActionsMenu
        public static void DoListingItems_MapTools_Vamp(Dialog_DebugActionsMenu __instance)
        {
            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DoLabel").Invoke(__instance, new object[] { "Tools - Vampirism" });
            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Spawn Vampire (Random)", new Action(() =>
                {
                    Pawn randomVampire =
                        VampireGen.GenerateVampire(VampireUtility.RandHigherGeneration, VampireUtility.RandBloodline, null, null, false);
                    GenSpawn.Spawn(randomVampire, UI.MouseCell(), Find.VisibleMap);
                })
            });


            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Give Vampirism (Default)", new Action(() =>
                {
                    Pawn pawn = Find.VisibleMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault <Pawn>();
                    if (pawn != null)
                    {
                        if (!pawn.IsVampire())
                        {
                            pawn.health.AddHediff(VampDefOf.ROM_Vampirism, null, null);
                            pawn.Drawer.Notify_DebugAffected();
                            MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, pawn.LabelShort + " is now a vampire", -1f);
                        }
                        else
                        {
                            Messages.Message(pawn.LabelCap + " is already a vampire.", MessageSound.RejectInput);
                        }
                    }
                })
            });

            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Give Vampirism (w/Settings)", new Action(() =>
                {
                    Pawn pawn = Find.VisibleMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault <Pawn>();
                    if (pawn != null)
                    {
                        //pawn.health.AddHediff(VampDefOf.ROM_Vampirism, null, null);
                        Find.WindowStack.Add(new Dialog_DebugOptionListLister(HarmonyPatches.Options_Bloodlines(pawn)));
                        //DebugTools.curTool = null;
                    }
                })
            });

            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Add Blood (1)", new Action(() =>
                {
                    Pawn pawn = Find.VisibleMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault <Pawn>();
                    if (pawn != null && pawn?.BloodNeed() is Need_Blood b)
                    {
                        b.AdjustBlood(1);
                        pawn.Drawer.Notify_DebugAffected();
                        MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, "+1 Blood", -1f);
                    }
                })
            });
Exemplo n.º 4
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 public override void PostMake()
 {
     base.PostMake();
     LongEventHandler.QueueLongEvent(delegate
     {
         sealedVampire =
             VampireGen.GenerateVampire(Rand.Range(4, 7), VampireUtility.RandBloodline, null,
                                        Find.FactionManager.FirstFactionOfDef(FactionDef.Named("ROMV_LegendaryVampires")));
         GenSpawn.Spawn(sealedVampire, this.PositionHeld, this.MapHeld);
         sealedVampire.DeSpawn();
         this.innerContainer.TryAdd(sealedVampire);
     }, "ROMV_GeneratingAncientVampire", false, exception => { });
 }
Exemplo n.º 5
0
        // Verse.Dialog_DebugActionsMenu
        public static void DoListingItems_MapTools_Vamp(Dialog_DebugActionsMenu __instance)
        {
            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DoLabel").Invoke(__instance, new object[] { "Tools - Vampirism" });
            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Spawn Vampire (Random)", new Action(() =>
                {
                    Pawn randomVampire =
                        VampireGen.GenerateVampire(VampireUtility.RandHigherGeneration, VampireUtility.RandBloodline, null);
                    GenSpawn.Spawn(randomVampire, UI.MouseCell(), Find.CurrentMap);
                })
            });


            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Give Vampirism (Default)", new Action(() =>
                {
                    Pawn pawn = Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault();
                    if (pawn != null)
                    {
                        if (!pawn.IsVampire())
                        {
                            pawn.health.AddHediff(VampDefOf.ROM_Vampirism, null, null);
                            pawn.Drawer.Notify_DebugAffected();
                            MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, pawn.LabelShort + " is now a vampire");
                        }
                        else
                        {
                            Messages.Message(pawn.LabelCap + " is already a vampire.", MessageTypeDefOf.RejectInput);
                        }
                    }
                })
            });

            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Give Vampirism (w/Settings)", new Action(() =>
                {
                    Pawn pawn = Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault();
                    if (pawn != null)
                    {
                        //pawn.health.AddHediff(VampDefOf.ROM_Vampirism, null, null);
                        Find.WindowStack.Add(new Dialog_DebugOptionListLister(Options_Bloodlines(pawn)));
                        //DebugTools.curTool = null;
                    }
                })
            });



            AccessTools.Method(typeof(Dialog_DebugActionsMenu), "DebugToolMap").Invoke(__instance, new object[] {
                "Remove Vampirism", new Action(() =>
                {
                    Pawn pawn = Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).Where((Thing t) => t is Pawn).Cast <Pawn>().FirstOrDefault();
                    if (pawn != null)
                    {
                        if (pawn.IsVampire())
                        {
                            if (pawn.health.hediffSet.GetFirstHediffOfDef(VampDefOf.ROM_Vampirism) is HediffVampirism vampirism)
                            {
                                pawn.health.RemoveHediff(vampirism);
                            }
                            if (pawn?.health?.hediffSet?.GetHediffs <Hediff_AddedPart>()?.First() is Hediff_AddedPart_Fangs fangs)
                            {
                                BodyPartRecord rec = fangs.Part;
                                pawn.health.RemoveHediff(fangs);
                                pawn.health.RestorePart(rec);
                            }
                            pawn.Drawer.Notify_DebugAffected();
                            MoteMaker.ThrowText(pawn.DrawPos, pawn.Map, pawn.LabelShort + " is no longer a vampire");
                        }
                        else
                        {
                            Messages.Message(pawn.LabelCap + " is already a vampire.", MessageTypeDefOf.RejectInput);
                        }
                    }
                })
            });
 public override void Effect(Pawn target)
 {
     base.Effect(target);
     VampireGen.RemoveMortalHediffs(target);
     VampireUtility.Heal(target);
 }