MonotonicCosine() public static method

public static MonotonicCosine ( float radians ) : float
radians float
return float
Exemplo n.º 1
0
        public SerializableRange ConvertToCosineLongitude()
        {
            Max = MathHelper.MonotonicCosine((float)(Max * Math.PI / 180));
            Min = MathHelper.MonotonicCosine((float)(Min * Math.PI / 180));

            return(this);
        }
Exemplo n.º 2
0
 public SerializableRange ConvertToCosineLongitude()
 {
     this.Max = MathHelper.MonotonicCosine((float)((this.Max * 3.1415926535897931) / 180.0));
     this.Min = MathHelper.MonotonicCosine((float)((this.Min * 3.1415926535897931) / 180.0));
     return(this);
 }