protected virtual bool PointerActivatesUseAction(VRTK_InteractableObject givenInteractableObject) { return(givenInteractableObject && givenInteractableObject.pointerActivatesUseAction && givenInteractableObject.IsValidInteractableController(controller.gameObject, givenInteractableObject.allowedUseControllers)); }
private bool PointerActivatesUseAction(VRTK_InteractableObject io) { return (io && io.pointerActivatesUseAction && io.IsValidInteractableController(controller.gameObject, io.allowedUseControllers)); }
private bool PointerActivatesUseAction(VRTK_InteractableObject io) { return(io && io.pointerActivatesUseAction && io.IsValidInteractableController(controller.gameObject, io.allowedUseControllers)); }