public void Init(EndPoint endpoint, int MaxReceiveLength)
        {
            m_OPTypeLength       = 1;
            m_OPCodeLength       = 1;
            m_ParaCountLength    = 1;
            m_PerParaCountLength = 2;
            UserCommandBase[] baseArray = new UserCommandBase[] {
                new DoLoginResult(),
                new DoUserJoin(),
                new DoGetAllUser(),
                new DoGetUser(),
                new DoWhisper(),
                new DoBroadCast(),
                new DoUserLeave(),
                new DoUserStartCreateChat(),
            };
            foreach (UserCommandBase base2 in baseArray)
            {
                this.m_CommandDict.Add(base2.Name, base2);
            }
            MyAsyncTcpSession session = new MyAsyncTcpSession(endpoint, MaxReceiveLength);

            session.Error        += session_Error;
            session.DataReceived += session_DataReceived;
            session.Connected    += session_Connected;
            session.Closed       += session_Closed;
            session.GetSocket    += session_GetSocket;
            this.Client           = session;
            this.CommandReader    = new UserReader(this);
        }
Exemplo n.º 2
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        public void ChatConn(string toUserAddr, int toUserPort)
        {
            ToUserAddr = toUserAddr;
            ToUserPort = toUserPort;
            EndPoint          endpoint    = new IPEndPoint(IPAddress.Parse(toUserAddr), toUserPort - 1);
            MyAsyncTcpSession chatsession = new MyAsyncTcpSession(endpoint, 1024 * 10);

            chatsession.Error        += chatsession_Error;
            chatsession.DataReceived += chatsession_DataReceived;
            chatsession.Connected    += chatsession_Connected;
            chatsession.Closed       += chatsession_Closed;
            Client = chatsession;
            Client.Connect();
            if (!m_OpenedEvent.WaitOne(5000))
            {
                throw new Exception("连接超时");
            }
            var currentSessionIdData = Encoding.UTF8.GetBytes(CurrentUser.SessionId);

            this.SendData(UserOP.DoNewChat, currentSessionIdData);
        }