Exemplo n.º 1
0
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="start">Node to start plan</param>
        /// <param name="goal">Node to end plan</param>
        /// <param name="removed">Nodes to not plan over</param>
        public aStar(INavigableNode start, INavigableNode goal, List<NavigableEdge> removed)
        {
            // initialize OPEN and CLOSED lists
            this.open = new PriorityHeap();
            this.closed = new Dictionary<string, INavigableNode>(CoreCommon.RoadNetwork.ArbiterWaypoints.Count);

            // set start and null backpointer
            this.start = start;
            this.start.Previous = null;
            this.start.ResetPlanningCosts();

            // set goal and null backpointer
            this.goal = goal;
            this.goal.Previous = null;
            this.goal.ResetPlanningCosts();

            // set removed
            this.removedEdges = removed;
        }
Exemplo n.º 2
0
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="start">Node to start plan</param>
        /// <param name="goal">Node to end plan</param>
        /// <param name="removed">Nodes to not plan over</param>
        public aStar(INavigableNode start, INavigableNode goal, List <NavigableEdge> removed)
        {
            // initialize OPEN and CLOSED lists
            this.open   = new PriorityHeap();
            this.closed = new Dictionary <string, INavigableNode>(CoreCommon.RoadNetwork.ArbiterWaypoints.Count);

            // set start and null backpointer
            this.start          = start;
            this.start.Previous = null;
            this.start.ResetPlanningCosts();

            // set goal and null backpointer
            this.goal          = goal;
            this.goal.Previous = null;
            this.goal.ResetPlanningCosts();

            // set removed
            this.removedEdges = removed;
        }