static void Main(string[] args)
        {
            ConfigWrapper config = new ConfigWrapper();

            try{
                IAzureMediaServicesClient client = CreateMediaServicesClient(config);

                // Set the polling interval for long running operations to 2 seconds.
                // The default value is 30 seconds for the .NET client SDK
                client.LongRunningOperationRetryTimeout = 2;

                // Creating a unique suffix so that we don't have name collisions if you run the sample
                // multiple times without cleaning up.
                string uniqueness = Guid.NewGuid().ToString().Substring(0, 13);

                string jobName         = "job-" + uniqueness;
                string locatorName     = "locator-" + uniqueness;
                string outputAssetName = "output-" + uniqueness;
                string inputAssetName  = "input-" + uniqueness;

                // Ensure that you have the desired encoding Transform. This is really a one time setup operation.
                Transform transform = EnsureTransformExists(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName);

                // Create a new input Asset and upload the specified local video file into it.
                CreateInputAsset(client, config.ResourceGroup, config.AccountName, inputAssetName, InputMP4FileName);

                // Use the name of the created input asset to create the job input.
                JobInput jobInput = new JobInputAsset(assetName: inputAssetName);

                // Output from the encoding Job must be written to an Asset, so let's create one
                Asset outputAsset = client.Assets.CreateOrUpdate(config.ResourceGroup, config.AccountName, outputAssetName, new Asset());

                Job job = SubmitJob(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName, jobName, jobInput, outputAssetName);

                // In this demo code, we will poll for Job status
                // Polling is not a recommended best practice for production applications because of the latency it introduces.
                // Overuse of this API may trigger throttling. Developers should instead use Event Grid.
                job = WaitForJobToFinish(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName, jobName);

                if (job.State == JobState.Finished)
                {
                    Console.WriteLine("Job finished.");
                    if (!Directory.Exists(OutputFolder))
                    {
                        Directory.CreateDirectory(OutputFolder);
                    }

                    DownloadResults(client, config.ResourceGroup, config.AccountName, outputAssetName, OutputFolder);

                    StreamingLocator locator = CreateStreamingLocator(client, config.ResourceGroup, config.AccountName, outputAsset.Name, locatorName);

                    IList <string> urls = GetStreamingURLs(client, config.ResourceGroup, config.AccountName, locator.Name);
                    foreach (var url in urls)
                    {
                        Console.WriteLine(url);
                    }
                }

                Console.WriteLine("Done. Copy and paste the Streaming URL into the Azure Media Player at http://ampdemo.azureedge.net/");
                Console.WriteLine("Press Enter to Continue");
                Console.ReadLine();
            }
            catch (ApiErrorException ex)
            {
                Console.WriteLine("{0}", ex.Message);

                Console.WriteLine("ERROR:API call failed with error code: {0} and message: {1}",
                                  ex.Body.Error.Code, ex.Body.Error.Message);
            }
        }
        // </GetCredentialsAsync>

        /// <summary>
        /// Creates the AzureMediaServicesClient object based on the credentials
        /// supplied in local configuration file.
        /// </summary>
        /// <param name="config">The parm is of type ConfigWrapper. This class reads values from local configuration file.</param>
        /// <returns></returns>
        // <CreateMediaServicesClient>
        private static async Task <IAzureMediaServicesClient> CreateMediaServicesClientAsync(ConfigWrapper config)
        {
            var credentials = await GetCredentialsAsync(config);

            return(new AzureMediaServicesClient(config.ArmEndpoint, credentials)
            {
                SubscriptionId = config.SubscriptionId,
            });
        }
Exemplo n.º 3
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        /// <summary>
        /// Run the sample async.
        /// </summary>
        /// <param name="config">The parm is of type ConfigWrapper. This class reads values from local configuration file.</param>
        /// <returns></returns>
        // <RunAsync>
        private static async Task RunAsync(ConfigWrapper config)
        {
            IAzureMediaServicesClient client = await CreateMediaServicesClientAsync(config);

            // Set the polling interval for long running operations to 2 seconds.
            // The default value is 30 seconds for the .NET client SDK
            client.LongRunningOperationRetryTimeout = 2;

            // Creating a unique suffix so that we don't have name collisions if you run the sample
            // multiple times without cleaning up.
            string uniqueness      = Guid.NewGuid().ToString("N");
            string jobName         = $"job-{uniqueness}";
            string locatorName     = $"locator-{uniqueness}";
            string outputAssetName = $"output-{uniqueness}";
            string inputAssetName  = $"input-{uniqueness}";

            // Ensure that you have the desired encoding Transform. This is really a one time setup operation.
            _ = await GetOrCreateTransformAsync(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName);

            // Create a new input Asset and upload the specified local video file into it.
            _ = await CreateInputAssetAsync(client, config.ResourceGroup, config.AccountName, inputAssetName, InputMP4FileName);

            // Use the name of the created input asset to create the job input.
            _ = new JobInputAsset(assetName: inputAssetName);

            // Output from the encoding Job must be written to an Asset, so let's create one
            Asset outputAsset = await CreateOutputAssetAsync(client, config.ResourceGroup, config.AccountName, outputAssetName);

            _ = await SubmitJobAsync(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName, jobName, inputAssetName, outputAsset.Name);

            // In this demo code, we will poll for Job status
            // Polling is not a recommended best practice for production applications because of the latency it introduces.
            // Overuse of this API may trigger throttling. Developers should instead use Event Grid.
            Job job = await WaitForJobToFinishAsync(client, config.ResourceGroup, config.AccountName, AdaptiveStreamingTransformName, jobName);

            if (job.State == JobState.Finished)
            {
                Console.WriteLine("Job finished.");
                if (!Directory.Exists(OutputFolderName))
                {
                    Directory.CreateDirectory(OutputFolderName);
                }

                await DownloadOutputAssetAsync(client, config.ResourceGroup, config.AccountName, outputAsset.Name, OutputFolderName);

                StreamingLocator locator = await CreateStreamingLocatorAsync(client, config.ResourceGroup, config.AccountName, outputAsset.Name, locatorName);

                // Note that the URLs returned by this method include a /manifest path followed by a (format=)
                // parameter that controls the type of manifest that is returned.
                // The /manifest(format=m3u8-aapl) will provide Apple HLS v4 manifest using MPEG TS segments.
                // The /manifest(format=mpd-time-csf) will provide MPEG DASH manifest.
                // And using just /manifest alone will return Microsoft Smooth Streaming format.
                // There are additional formats available that are not returned in this call, please check the documentation
                // on the dynamic packager for additional formats - see https://docs.microsoft.com/azure/media-services/latest/dynamic-packaging-overview
                IList <string> urls = await GetStreamingUrlsAsync(client, config.ResourceGroup, config.AccountName, locator.Name);

                foreach (var url in urls)
                {
                    Console.WriteLine(url);
                }
            }

            Console.WriteLine("Done. Copy and paste the Streaming URL ending in '/manifest' into the Azure Media Player at 'http://aka.ms/azuremediaplayer'.");
            Console.WriteLine("See the documentation on Dynamic Packaging for additional format support, including CMAF.");
            Console.WriteLine("https://docs.microsoft.com/azure/media-services/latest/dynamic-packaging-overview");
        }